Tag Archives: Vampire

All about Aspects: Vampires and a common frame of reference

By | 7th April 2016

I recently put up an All About Aspects post concerning representing monstrous nature as an aspect where I suggested that monsters could (in part) be represented using aspects, invokes and compels. Markus suggested in the comments section that there are lots of different types of monsters and that, to make it work, the GM and… Read More »

All About Aspects: Monstrous Nature as an aspect

By | 23rd March 2016

Monstrous Nature as an Aspect There are a number of famous tabletop RPGs where playing a monster struggling with their humanity is a central focus, as a variant of character race (discussed previously), this could (in part) be handled using the high concept aspect. We’ve explained the basic formatting for our high concept aspects in one… Read More »

[RPG] So how did my quick & dirty fate vampire rules work?

By | 25th November 2014

Incase you’ve not seen my quick and dirty Fate Accelerated rules for vampires you can find them here: http://reddicediaries.com.gridhosted.co.uk/uncategorized/rpg-quick-dirty-fate-accelerated-rules/ How did the game go? Unfortunately because of other RL factors we didn’t get to actually finish the session, however the three or four hours that we did do were quite entertaining and everyone (including the couple… Read More »

Have I been getting it all wrong? (Supernaturals in the Fate system)

By | 4th December 2013

A lot has been made of the fact that Fate is great when you first visualise an end result and then set about creating something using the rules to match your initial vision, rather than jumping straight into the rules and attempting to build something from the ground up, and rightly so, one of the… Read More »

Self-Compels in Fate

By | 3rd December 2013

After finishing running the third session of our swords & sorcery Fate Accelerated campaign Serpents Fall last night using Google+ hangouts (video link here) I was having a little feedback chat with the players, which is something I like to do (if possible) at the end of every session (and I encourage my players to message… Read More »

By | 27th September 2013

I’ve been toying around with the idea of a Fate Accelerated game involving vampires for a few days; thought i’d post up what i’ve jotted down so far. Please note: The notes below are in no way complete and will probably change considerably before I consider them finished. *** Aspects *** 5 in total 1)… Read More »

Morality as Consequences in FAE

By | 18th June 2013

Last night and during my lunch hour today i’ve been thinking about the best way to represent morality within my NWOD hack; since all of the games feature some sort of morality (generally represented by a Hierarchy of Sins that causes moral degeneration of the character when it is transgressed against) and a struggle to… Read More »