I’m going to be playing in my first D&D 5E game in a few days, it’s a two-shot dungeon crawl inspired by the Tomb of Horrors being run by Rob ‘theSwamper’ Davis and featuring a host of other great players such as Alex ‘Captain Gothnog’ Gillot, Thashif Muran and Sameoldji; really looking forward to it, we’re genning 15th level characters and i’ve settled on a Tiefling rogue called Skamos Sorrowson, during my dinner break I though that i’d have a quick go at knocking up a background, below is what I came up with:
Alignment – CG
Skamos Sorrowson was born to the noble house of Turuval in the great City of Marapolean; whilst initially happy to be given a son at last the Patriarch of the family Michael Turuval was incensed when the childs infernally tainted features became obvious shortly after the birth, for a long time the child was shut up in doors and Michael would speak to no-one, not even his wife Sareena, who he secretly suspected of having been unfaithful to him, after all there was no way that such devilish features could have originated in his own family. The knowledge ate away at him like a cancer until it drove Michael mad and, one dark night, he gathered his loyal bodyguard to him and strode through the house determined to put an end to the cursed child; Sareena stood blocking their path, determined that no-one would kill her child, she was stabbed fatally for her efforts, but even with her last breath she triumphed, her sacrifice had given a loyal manservant time to steal away from the house carrying the child with him.
Originally the plan had been for the manservant Tollamy to carry the child to Sareena’s own family in a distant steading, but as with many things in life, things did not go according to plan and Tollamy ran afoul of the noted thief and footpad Vernius Mudge and his burgeoning gang of the thieves, the Clawed Hand. Determined to carry out his final orders the manservant refused to surrender his charge and was shot before he could leave the bounds of the city, throwing open the carriage, the robbers found not the gold and jewels they expected but a strange child who had an odd devilish look abot him; Mudge’s second in command, a half-orc brute by the name of Ramus, pulled out a knife ready to end the child’s life and as he did so the knife vanished to reappear in the crib next to the infant, smiling Mudge pronounced it a sign from the gods that the clawed hand was destined for greatness and that he would take the child as his own, naming it Skamos (after a child that he had long ago in another life, who had died along with it’s mother).
Mudge’s prophesy seemed to be true as the Clawed Hand, with Skamos as a member, rose to become the ruling thieves guild in the city.
Skamos initially harboured a great deal of hatred against the nobility (although Mudge had only told him the very basics about his history, raising him like his own son) and initially began adventuring as a way to make himself powerful enough to take revenge on those who had cast him; over the course of a long adventuring career he came to understand that the worth of a person was not defined by their class or their riches but by their own actions and the people they regarded as friends and finally he achieved some measure of peace before retiring from his adventuring days and returning to rule the Clawed Hand thieves as second, alongside the aging Verinus Mudge, who welcomed the return of his beloved son.
(Please note the Tiefling picture is copyright 2009 Wizards of the Coast, it is used for non-profit making purposes and no challenge is intended to copyright)