We have a brief chat about our recently concluded Jadepunk campaign:
Since my Skyless City Jadepunk campaign has now come to a close I wanted to make all of the notes I made and used within the campaign available to people to have a look at so you can see how I prepare a campaign and in-case there is anything of use for people in there. A zip […]
My players and I have recently been discussing the speed of advancement in our Jadepunk campaign; we’d reached that level where the players were routinely thrashing all but the most ridiculously potent of opponents and passing most tests without need of recourse to Fate Points.
We flashback to a time before the start of our Skyless City Campaign, some two decades before the reign of the 13th Governor in a one-off session kindly guest-GMed by Thashif.
Recently I decided to have a period of downtime for our Skyless City Jadepunk; now the game is still going ahead as normal but we’re moving the timeline forward by three months and are going to detail one of the city districts (the Sengoku or Heaven District) in more detail as a future homebase for […]
Our heroes embark on a mission to secure one of the Governors new suits of armour, but can they survive the return of an old ally or will they fall into shadow?
The fourteenth session of Skyless City Jadepunk game has now finished and been uploaded to Youtube:
We suffered some technical difficulties with our last Jadepunk session video that lead to the audio for one of the players not being recorded at all on the live-streamed video; I’ve been looking into ways to prevent this in the future, but rather than leave a gap in the playlist I decided to record a […]
I’ve always been a huge fan as a GM in creating newsletters and things like that for games, I think it’s a great way of giving your players a wider view of the world and a sense of scope that things are occurring outside their own little bubble, this is great because it gives a […]
In addition to providing a newsletter for my players (as detailed in my last post here) I also wanted to create a sort of NPC journal that would store details on major NPCs that have been encountered and that would act as an aide memoir for both my players and myself; i’ve created a rough […]