Warp travel times in Rogue Trader FATE

I’ve been looking at the times that I would use to travel through the stable warp corridors on the system map that we had generated for the House of Black Rogue Trader game (a copy is printed below for convenience). Originally I had planned to make it so that  each line on the map took […]

System Design

One of the sections of the Diaspora rules that interested me and that I was very keen to use was the system design rules; with one of the players running late we all sat down to generate the sector of space that would be our game setting. After generating the system (itself quite a fun […]

Changing the Rules

Changing the RulesHaving run nine sessions of the game one thing had become quite obvious to myself as the GM, and that was that, whilst we were very much enjoying the Warhammer 40K background (since most of the players had more than a passing familiarity with it) the actual rules system felt a little clunky […]