RDD Podcast: CSI Midderlands Session 0

In this episode I’m talking a little about the recent session 0 for our upcoming CSI Midderlands game, I’m looking forward to running it, thanks very much to my players:

Reaching for the Index Cards

I’ve used all manner of methods for storing campaign notes for games over the years, from tiddlywikis, to Obsidian Portal, to Bullet Journals, but when I need to jot down some notes quickly during a session I reach for a stack of my faith index cards. The cards are portable, easy to write on, can […]

Podcast Episode 53 – State of the Bullet Journal

In this episode I talk a little bit about how my bullet journal notes are shaping up for our Rose of Westhaven campaign: Title Music Shinigami by XTaKeRuX:http://freemusicarchive.org/music/XTaKeRuX/Empty_Grave/Shinigami Used under creative commons licence:https://creativecommons.org/licenses/by/4.0/

Alas for the Awful Sea: Session Notes

On Saturday 13th January I ran a one-shot of Alas for the Awful Sea, a Powered by the Apocalypse game from Storybrewers Roleplaying. The game focuses on the strife and struggle for survival in 19th century coastal towns. If you’re interested in watching the actual-play video you can find it here: One of the things that […]

How I prepare for a Star Wars one-shot

Sam posted in the Tide of Change group saying that it would be useful to see how some of the GMs prepare for their sessions, so over the course of the weekend I’ve maded this video outlining the process that I go through to create a Star Wars one-shot.

[RPG] Using Scrivener for RPG Prep

I’ve recently been using a piece of software called Scrivener whilst writing my NaNoWriMo novel over the course of this month (you can find the website for Scrivener here for both PC an Mac) and have been very much enjoying using the software, at it’s most basic Scrivener allows you to break your novel, manuscript or whatever […]

Handling Absent Players in Fate

Handling Absent Players in Fate We’ve just gone through the lean winter months of RPing running up to Christmas when family events and real-world commitments start to really make it hard to get a game going, even regular groups start to experience trouble (unless extremely commited) as plans have to be made and re-made in […]

The Great (Sky) Train Robbery – Planning a Wild Blue (Fate) One-off

Since reading the Wild Blue setting in Fate Worlds, Volume One: Worlds on Fire (written by Brian Engard, you can find my video review of the book here) i’ve been dying to run a one-off session using the ideas and rules from the setting; given that i’ve had a few questions via the blog and my Youtube […]