In this episode of the Podcast, myself and Johannes Paavola begin initial discussions for a Sci-fi project that we’re planning to collaborate on: Title Music Shinigami by XTaKeRuX:http://freemusicarchive.org/music/XTaKeRuX/Empty_Grave/Shinigami Used under creative commons licence:https://creativecommons.org/licenses/by/4.0/
In this podcast episode I talk about some of the projects that I’ve been working on and some stuff I’m about to start work on: Title Music Shinigami by XTaKeRuX:http://freemusicarchive.org/music/XTaKeRuX/Empty_Grave/Shinigami Used under creative commons licence:https://creativecommons.org/licenses/by/4.0/
It was pointed out by my lovely wife yesterday that–although I’d done a lot of fantasy themed Random Things articles I’d not really done (m)any science-fiction ones. Looking back I found that she was right, I think his is partly because I tend to create random tables inspired by games I’m running and–for right or […]
I’ve been giving some more thought to my forthcoming Star Hex campaign while I was sat on the train this morning, and have decided a few things about the game in terms of the background and rules.
We’re coming up to the finalé of our Dungeon World campaign this week, my plan afterwards is to have a couple of weeks off and then make a start on the next campaign. I’ve been very much enamoured of all things OSR (except THAC0) recently and used some elements of the good, old-fashioned hex crawl […]
Star Hex Given my recent love affair with James M Spahn’s White Star–you can see my video review of it here–I’m thinking of running some OSR style sci-fi when when Dungeon World campaign wraps up in a few weeks or so; I’ve been looking at the concept of hex crawls and have even taken […]
Sci-Fi High Concepts Okay, now we’ve explained the basic formatting in our previous post, we’re going to provide a series of ideas for creating the description, job and twist sections of the high concept for a science-fiction character. There are lots of different types of science-fiction ranging from hard sci-fi to space opera, post apocalyptic […]
Reviewing Mark Kowaliszyn’s Baroque Space Opera, a sci-fi setting using the Fate Core rules system.
Do you ever throw yourself into something and then, it’s only halfway through that you think ‘I wonder if someone else has done anything like this?’ That was the position I found myself in when asked to come up with a hack for a Star Trek (pre-Enterprise era) game by my friend Simon (you can […]
Just before this Christmas I spotted a copy of Monte Cook’s Numenera RPG in my FLGS (Spirit Games) and, having read some interesting reviews on the book (and being quite a fan of Monte Cook’s variant D20 supplements) thought i’d treat myself to a copy as an early Christmas present. The setting is an intriguing […]