Morality as Consequences in FAE

Last night and during my lunch hour today i’ve been thinking about the best way to represent morality within my NWOD hack; since all of the games feature some sort of morality (generally represented by a Hierarchy of Sins that causes moral degeneration of the character when it is transgressed against) and a struggle to […]

Changing the Rules

Changing the RulesHaving run nine sessions of the game one thing had become quite obvious to myself as the GM, and that was that, whilst we were very much enjoying the Warhammer 40K background (since most of the players had more than a passing familiarity with it) the actual rules system felt a little clunky […]