In addition to providing a newsletter for my players (as detailed in my last post here) I also wanted to create a sort of NPC journal that would store details on major NPCs that have been encountered and that would act as an aide memoir for both my players and myself; i’ve created a rough… Read More »
Below is a link to a great document detailed potential different body language signals for various emotions, it was shared on the G+ Tabletop Roleplaying Community by Giuseppe Antonelli and should be of great use to anyone looking to get a bit more drama and emphasis into their NPCs. (I also found out from Guiseppe’s post that… Read More »
As a GM you’ll often have ideas in the strangest of places, perhaps when you first wake up or just before you fall to sleep at night (or maybe in some even stranger places), it’s very easy for these ideas to just get lost and never be recovered, get into the habit of carrying a… Read More »
Some small alterations have taken place on the characters getting them ready for the first session (I tend to allow players to make minor alterations to their character sheets up until the third session), below are the current backgrounds and character sheets that we have. Ba Tu Satoru The man who would be known as… Read More »
This is the first session of our new Jadepunk campaign, it finds our heroes aboard a sabotaged Aerum airship plummeting towards Kausao, perhaps our heroes weren’t the only ones attempting to take advantage of the Governor’s aerial tour of the city? But can they allow the massive collateral damage that the airship crash will cause?
Thoroughly enjoyed our character generation recently for our forthcoming Jadepunk game, although they may still be subject to some tweaking and alteration, here is a look at the initial character designs. Kaiyu Yuuto A young man raised into a life of priviliege who secretly became friends with a young girl from the poor district and,… Read More »
Hive Cities in RPGs In this blog entry I want to talk a little bit about a concept that I have used in numerous roleplaying games and that seems to be very popular with my players (it’s going to be used in my forthcoming Jadepunk game ‘The Skyless City’ – you can see the video… Read More »
Myself and the three players for our forthcoming (and as yet untitled) Jadepunk game (Thashif, Jenny and Mathew) did a hangout last night where we did character creation and a bit of setting creation (hashing out the basic details of the characters home district within KauSao city). Very enjoyable (as always with this group), and… Read More »
Video made in response to dmlord Spencer’s request for advise on how to use my mythological monster design ideas with mindless horde creatures like undead.
Okay, so in our previous post about designing mythologically inspired monsters we came up with the basics for a creature called Kalkedos, once a greedy man who was cursed by the god of merchants when he killed his neighbour (a loyal follower of the god) after the man rebuffed Kalkedos’ intent to woo his daughter,… Read More »