For those of you who aren’t aware, I’ve recently started running a campaign using the excellent B/X Essentialsby Necrotic Gnome. The game takes place as people slowly begin to emerge from the safety of the magically protected Last City to explore a world ravaged by a sorcerous war.
If you want more details about the campaign you can check out the Obsidian portal site here:
In addition to putting the second season of our Rose of Westhaven Midderlands campaign on Youtube (you can find links here) I have decided to make the audio available in Podcast form as well for people who can’t–or prefer not to–sit and watch long Youtube videos.
S02E01 Introduction Introducing the players and characters for the second season of our game.
S02E01 Part 1 In which a group of church hunters are drawn to the sleepy village of Otterdale by rumours of strange coins and ruins.
S02E01 Part 2 Our group of hunters press on into the subterranean depths of the Goman fortress.
S02E01 Part 3 Fresh from facing the horror of the fortress, the crusaders return to the village of Otterdale to relax and spend their hard-earned money carousing.
In this adventure we’re playing through the pre-release version of Behind the Walls and adventure that Glynn Seal (from Monkeyblood Design) and myself have been working on. Many thanks to Glynn for his excellent layout/graphical work and for allowing me to use the maps in this actual play.
As of the time of writing, Behind the Walls will shortly be available in PDF and softcover format.
For the second season of our Rose of Westhaven Midderlands campaign we decided to re-focus the game and settled on the idea of a group of church sponsored monster hunters. The game timeline has moved forward ten years, there is a new King on the throne and–against a resurgence of pagan cults and practices–the Church of Westhaven sponsors hunters to try and restore order to the Havenlands.
In these sessions we were running through the adventure Behind the Walls produced by Glynn Seal of Monkeyblood Design and myself, the adventure will be available shortly in PDF and softcover formats.
Many thanks to Glynn–not only for coming up with the Midderlands (the setting of my campaign) and for his excellent work on the adventure but also–for allowing me to use his great maps in this session.
We’ve recently wrapped up season one of our Lamentations of the Flame PrincessMidderlands Campaign, as of the time of writing we’ve already started season two, which has seen the timeline move forward by ten years and a switch to the For Coin & Blood rule set.
Season One charts the rise and fall of the Locke Adventuring Company,
During their adventures they made allies among the people of Porthcrawl, enemies of many fierce creatures, many friends were lost along the way, but they never stopped striving to push forward against adversity in the spirit of their deceased namesake Edwin Locke.
Over twenty sessions chart the rise and fall of the Locke Adventuring Company, these are all available to watch on Youtube or Twitch.