Tag Archives: one shot

Alas for the Awful Sea: Session Notes

By | 16th January 2018

On Saturday 13th January I ran a one-shot of Alas for the Awful Sea, a Powered by the Apocalypse game from Storybrewers Roleplaying. The game focuses on the strife and struggle for survival in 19th century coastal towns. If you’re interested in watching the actual-play video you can find it here: One of the things that… Read More »

Call of the Wyld Hunt: Pre-genned Characters

By | 7th June 2015

I’m preparing for the Changeling: the Lost one-shot that I’m going to be running in a couple of week; in the game the five players are going to be using pre-generated characters, I’ve just finished creating them, anyone interested can find details below: Blaze You were once a promising sports star at NYU, the local… Read More »

Call of the Wyld Hunt Character Teaser

By | 6th June 2015

I’ve been working away this morning preparing five pre-genned characters for the Call of the Wyld Hunt Changeling one-shot that I’m going to be running in a few weeks time. I’ve made a good start on them and have the kiths and their roles in Arcadia defined so I thought that I’d post a little… Read More »

Preparing a Player Handout for a Wild Blue one-off

By | 6th December 2013

I was flattered to be ask by theSwamper (of the Youtube RPG brigade) to run a one-off session of fate for himself and Captain Gothnog, theSwamper is going to be running a game of Fate Core next month and is looking to get more of a handle on the rules and so asked if i’d… Read More »

The Great (Sky) Train Robbery – Planning a Wild Blue (Fate) One-off

By | 12th November 2013

Since reading the Wild Blue setting in Fate Worlds, Volume One: Worlds on Fire (written by Brian Engard, you can find my video review of the book here) i’ve been dying to run a one-off session using the ideas and rules from the setting; given that i’ve had a few questions via the blog and my Youtube… Read More »

Hunter the Vigil: Session write-up 5 – Agent Frank Dublowski

By | 11th September 2013

Please note: This is a write-up from an IC perspective of my character in a game that I playing. “After a few minutes nothing seemed to have happened, Agent Brockhurst hadn’t sprouted red leaves or anything freaky like that so he unchained himself, he was behind the door putting away the cuffs in his coat… Read More »