Tag Archives: notes

Moving 3Brothers D&D 5E Campaign Notes

By | 28th May 2016

Previously my 3Brothers campaign notes have been stored using Obsidian Portal, by and large I’ve found it easier and user-friendly to create the campaign wiki, etc in OP, however due to Google Hangouts seemingly eating up all of my bandwidth when I’m running a game using it (as most of my TT games are run… Read More »

Skyless City Jadepunk Campaign Notes

By | 16th November 2015

Since my Skyless City Jadepunk campaign has now come to a close I wanted to make all of the notes I made and used within the campaign available to people to have a look at so you can see how I prepare a campaign and in-case there is anything of use for people in there. A zip… Read More »

Future Youtube Videos

By | 26th May 2015

* RPG BUGBEARS – Excessive searching and obsession with detail. * GM tips – Make sure your players understand the goal/aim of your game. * GM tips – accents & vocal mannerisms * Player tips – collaboration & selling * RPG Questions – Importance of maps * GM tips – The entirely improvised session *… Read More »

Plot inspiration

By | 17th May 2015

When it comes to planning out roleplaying games, particularly if you’re running a long-term campaign then the search for inspiration is never-ending, after all, you don’t want your game to become stale and boring. For the past few days I’ve been updating my plot notes for my Jadepunk game Skyless City, and I’m always on… Read More »

Some of my planning materials from the last session of my Dark Sun Dungeon World game

By | 4th September 2014

I’m a great fan of notebooks and prepping stuff for sessions (without unnecessarily restricting your players) so thought i’d share some of the notes I made for my last Dark Sun Dungeon World game. A couple of pages from my smallest notebook that I use to jot down random ideas and plan out sessions beforehand.… Read More »

Notes from recent Tremulus game

By | 9th August 2014

I recently ran a session of the Tremulus RPG, a game using the ‘powered by the Apocalypse’ engine in a mythos horror setting (you can find a write-up of the session here – http://reddicediaries.blogspot.co.uk/2014/08/ebon-eaves-tremulus-session.html) the game went really well despite having had minimal prep put into it; to show how little prep went into it i’ve put… Read More »