In the seventh session of our CSI Midderlands game the heroes explore the Upper Middergloom, encountering the restless dead, primitive beasts and potential allies in the darkness below Lunden. The edited version is available on Youtube: Please note: Apologies that the video says Session 6 on it during the opening crawl (I use a template […]
Quintus Petillius Cerialis
In the sixth session of the Midderlands campaign, our heroes return to the sewers under Bishopsgate still seeking the lost of love of their comrade Lt. Richard Uffington.
As mentioned in my last post, I’m going to be talking about factions in the Middergloom in my game. Now, I don’t mean factions in terms of game mechanics (such as those used in Kevin Crawford’s Stars Without Number), although I may bring in some sort of mechanic for this at some point in the […]
As discussed in my first Campaign Kludge post I’m trying to weld several of my favourite OSR properties together with the emerald-hued core of the Midderlands by Monkeyblood Design. At the moment I’m focusing on the Middergloom (effectively the Midderland’s green-coloured version of the Underdark) since that’s where the PCs are in my game. In […]
Continued planning for my current Midderlands Game Anyone who knows me will be aware that I’ve fallen heavily for the OSR side of the Force (it even replacing my once-beloved Fate in my affections). I’m also much enamoured when people talk about how they’ve run D&D for a million-years in the same campaign setting – […]
In this episode I give my thoughts on the Stygian Library supplement I used recently in my Midderlands game, and received a call from Cody M.
In the fifth session of our Midderlands campaign, our heroes head into the foul depths of the sewers below Bishopsgate, seeking the lost love of Lieutenant Richard Uffington, but they find more than they bargained for in the fetid deeps. You can watch the edited version on Youtube: Or if you want the uncut version, […]