RDD Podcast: Potions

In this bonus episode of the podcast I answer Jason’s voicemail and chat a bit more about magic items, specifically potions: Theme tune is Exotica by Juanitos, used under Public Domain licence.

Cantrips in OSR Games

I’m a massive fan of cantrips. In roleplaying/D&D terms cantrips are low–usually zero–level spells that mages have and can cast without using any of their spell slots. These aren’t big powerful spells, they’re small little cool things that various magic-users can do by harnessing their innate arcane mastery, for example: lighting a candle. Unfortunately cantrips […]

Amended LOTFP spell mis-cast table

In today’s session of┬áRose of Westhaven we’re trying out using an adaption of the LOTFP supplement Vagina’s are Magic, we’re not going the whole hog with the weird spells and such-like in there (since that would entail a massive alteration of the magic level of our campaign) but I’ve been discussing with one of my […]

Random Things you might find in the Lost World

Our random things articles are designed to give quick hits of inspiration for time-pressed GMs who want to inject some additional details into their game, when you’re stuck for a detail roll 1D20 on the table below for an idea. Although these articles are mostly fantasy-based in nature we’ve strived to keep them generic enough […]

All About Aspects: Magic Powers as Aspects

Magic Powers as Aspects We’ve explained the basic formatting for our high concept aspects in one of our previous post, in this post I provide a single descriptions table (that can be used instead of the ones in previous articles) to add aspects concerned with psychic or magic powers. Please note: This article does not […]

Fate magic – Aspect based magic

One of the questions that I see pop up more than any in discussions about Fate is people asking how to implement magic using the system; there are a number of suggestions and possibilities (I offered one such suggestion in my previous possibly the worlds simplest Fate magic system post); recently I downloaded copies of […]

[RPG Blog Carnival] Campaign Idea: Putting a twist on transport circles

Campaign Idea: Putting a twist on transport circles Continuing the December Blog Carnival idea of putting a twist on things (the original post can be found here), this blog post is an idea for a campaign setting that puts a different spin on the transport circle; this idea will work best in a fantasy-style campaign […]

Possibly the worlds simplist Fate magic system?

I think there has been possibly more discussion about magic systems in Fate than anything else so i’m not going to go into a massive study of it or detailed system creation in this post, an internet search will reveal no shortage of inspiration for people in that regard. So why the post then? Well, […]

Planning for my first G+ game

Okay, so a few friends of mine who I do LARP (Live-Action RolePlay) with and myself were chatting a while back about tabletop roleplaying and I was telling them about some of the games that i’m GMing at present; now most of them live a fair distance away and a couple of them were lamenting […]

Iron heroes review

Iron Heroes is by no means a new book, it was written by Mike Mearls, published by Fiery Dragon and was in written in a similar vein to Monte Cooks Arcana Unearthed and later Arcana Evolved alternate players handbook; recently (as detailed in my last blog post) i’ve been considering creating a nordic, survivalist setting […]