In third and final season of our Jadepunk campaign, our heroes have moved to the upper-class Tengoku District, still looking for a way to strike at the corrupt Governor who controls Kausao; but following a kidnapping they make a surprise discovery about the nature of the threat to the city.
Recently I chatted on-air with James Chambers about the organisational aid called Fronts that is featured in the various ‘powered by the apocalypse’ games (Apocalypse World, Dungeon World, Monster of the Week, Tremulus, etc) and how they could be used in other games to help a GM organise their plots and keep track of what is going on. […]
I’ve always been a huge fan as a GM in creating newsletters and things like that for games, I think it’s a great way of giving your players a wider view of the world and a sense of scope that things are occurring outside their own little bubble, this is great because it gives a […]
So, we had a really fun game of Jadepunk this evening, some very emotional scenes and great dialogue between the characters, old friends saying their final farewells, new allies appearing, wounds healed and the merciless attitudes of some revealed as Kausao spirals towards war with the Aerum Empire. All this sounds great I’m sure, and […]