A Cautionary (but interesting) Tale

As you may or may not be aware, once of my plans for the New Year is to create a long-term D&D campaign world to run multiple games in. This desire has been spurred on by a number of factors:

  • Getting the excellent Old School Essentials books and then the boxed-set for my birthday.
  • Listening to Chicago Wiz’s amazing blog back catalogue where he talks about his own campaign world.
  • Playing in Jason Connerley’s very entertaining American Gothic themed game of ICRPG.

I’m not really planning to start doing anything concrete on this until the first couple of week’s of the New Year but I’ve been knocking a few ideas around in my head, I even put a poll up on Twitter (still active at time of publishing this blog entry) to gauge a bit of public opinion.

One of the ideas was a Colonial Gothic inspired fantasy world–which does appeal due to the presence of black powder and a slightly later implied time-period (whilst still having the ability to use a lot of standard D&D stuff)–however a number of people cautioned me about the possibly of causing offence due to portrayal of indigenous people. No-one jumped on me for suggesting the idea, and the cautions were well-intentioned, and that’s one of the reasons I definitely want to do a fantasy world inspired by the era, rather than a historical recreation.

Alistair Langsford was kind enough to share this interesting blog with me that discusses similar issues: https://signsinthewilderness.blogspot.com/2019/12/fictional-racism.html

Thanks very much Alistair 🙂

It’s a very interesting topic and–whilst I certainly don’t wish to make light of historical events–I do believe that ignoring them or trying to pretend those issues didn’t exist would be worse.