Storm & Sails: Reference Document

Okay, so I’ve started the planning for my forthcoming Storm & Sails campaign, I’m currently working on a gazetteer style Google Doc that will contain setting information and character creation for the campaign so that my players can peruse it. Although it is not complete the document can be viewed here: https://docs.google.com/document/d/1rKn4veeiiylh69GJUmuL8Q_516A6ZEpVj04CngiUto8/edit?usp=sharing I’ll be updating […]

GM Tips: Campaign Fatigue

GM Tips articles offer advice and ideas for gamesmasters to help hone their techniques and run their games, these lists are not exhaustive but provide some tips to point a GM in the right direction.

GM Tips: Use Pinterest for RPGs

I’m sure most of you are already aware of Pinterest, effectively an online corkboard where you can post links to any images, web pages or articles that take your interest; this is made even easier by a variety of add-ons and extensions for most popular browsers, allowing you to right click on images and such-like […]

Useful link: British Pathé

The British Pathé youtube channel collects archived footage about particular topics from the days when news reels used to be shown in cinemas, some very interesting stuff and also shows the biases and thoughts of the time when the reels were made, could be very useful to GMs running period games: https://www.youtube.com/user/britishpathe/

Plot inspiration

When it comes to planning out roleplaying games, particularly if you’re running a long-term campaign then the search for inspiration is never-ending, after all, you don’t want your game to become stale and boring. For the past few days I’ve been updating my plot notes for my Jadepunk game Skyless City, and I’m always on […]

[RPG] Using Rory’s Story Cubes as an Idea Generator for RPGs

Using Rory’s Story Cubes as an Idea Generator for RPGs I’m sure we’ve all been in this situation at one point or another in our lives, you’ve got a game to prepare for the end of the week, you’ve been staring at your notes while the seconds tick by and waiting for some sort of […]