All joking aside my RPGs tend not to be that lethal when it comes to character deaths if I am perfectly honest, this is normally due to a mixture of factors, including me erring on the side of caution when it comes to creating encounters and also because I mostly play in systems that are slightly more heroic in scope rather than gritty, low-power settings and systems where death is a constant companion. However for the first time the other day I very nearly had a TPK in my regular Star Wars game, with only one of the four player characters escaping to fight another day. Continue reading “Ending on an (almost) TPK”
A few people in the Tides of Change facebook community have asked about playing darkside character (especially with the release of Force & Destiny) and, whilst in a normal Star Wars game, I don’t really think that characters to embrace the darkside fully have a place it did get me thinking about how a short-term darkside game might be fun.
A good example of this was the one-shot that André ran where we had Gothnog play a darksider with myself and theSwamper playing dark trooper style droids, this worked really well for a mission-focussed one-off.
I’ve been toying with the idea of running a trilogy that wasn’t for my regular group, so I decide to do a darkside trilogy. Continue reading “The Red Hand of the Empire”