Tag Archives: hangouts on air

Fate Core Character – Sebastian Crow

By | 19th May 2015

Playing in a Mad Max inspired Fate Core one-shot this evening hosted by Ian F. White, very much looking forward to it. We were given the following background info (please note I didn’t write the background info it was provided to us by Ian F. White the host of the game): Relevant points in my… Read More »

Problem with recording last nights Jadepunk game

By | 18th May 2015

So, we had a really fun game of Jadepunk this evening, some very emotional scenes and great dialogue between the characters, old friends saying their final farewells, new allies appearing, wounds healed and the merciless attitudes of some revealed as Kausao spirals towards war with the Aerum Empire. All this sounds great I’m sure, and… Read More »

[RPG] Using Scrivener for RPG Prep

By | 5th November 2014

I’ve recently been using a piece of software called Scrivener whilst writing my NaNoWriMo novel over the course of this month (you can find the website for Scrivener here for both PC an Mac) and have been very much enjoying using the software, at it’s most basic Scrivener allows you to break your novel, manuscript or whatever… Read More »

Keeping Track of Aspects for our Serpents Fall Game

By | 4th December 2013

I’m always looking for ways to improve our online Serpents Fall game (and indeed any game that I run), it occurred to me recently that part of the reason that players might not be as on the ball with Self-compels and using Aspects may be (in part or in full) due to them being unaware… Read More »

Serpents Fall – Overhauling Spirits & Sorcery

By | 22nd October 2013

Following on from our first Serpents Fall game on G+, one of the aspects of the game that I wasn’t particularly taken with was sorcery; it worked okay but whenever something involving spirits occurred it pretty much split the party into sorcerors and non-sorcerors with the two not really meeting until the matter was resolved. After… Read More »

Reflecting on the first Serpents Fall session

By | 22nd October 2013

Well we made our first attempt at running an introductory session of Serpents Fall (our G+ Fate Accelerate Fantasy game) last night; i’ve just sent off messages to all of the players in it asking for feedback and thought i’d put my own views in this blog. You can find a link to the video footage… Read More »

Serpents Fall (Fate Fantasy Campaign) – Character Sheet – Amended

By | 15th October 2013

I have made some additional space on my character sheet and added an additional Aspect (Character Goal) to the sheet, this will be an Aspect reflecting what a character’s driving passion or endgame is – once the goal is achieved the Aspect can be changed. https://docs.google.com/file/d/0B3N7nFBlEi_7eHBaekNxUTVmTHc/edit?usp=sharing