Fate Core Character – Sebastian Crow

Playing in a Mad Max inspired Fate Core one-shot this evening hosted by Ian F. White, very much looking forward to it. We were given the following background info (please note I didn’t write the background info it was provided to us by Ian F. White the host of the game): Relevant points in my […]

Problem with recording last nights Jadepunk game

So, we had a really fun game of Jadepunk this evening, some very emotional scenes and great dialogue between the characters, old friends saying their final farewells, new allies appearing, wounds healed and the merciless attitudes of some revealed as Kausao spirals towards war with the Aerum Empire. All this sounds great I’m sure, and […]

But I don’t want to buy funky dice!

So what if you’re fired up for FFG Starwars fun (like I am after this mornings one-shot) but you either don’t have the money to spend on special dice (or perhaps you just don’t want to pod it out)? Well don’t worry there are a few ways you can enjoy the game without having to […]

[RPG] Using Scrivener for RPG Prep

I’ve recently been using a piece of software called Scrivener whilst writing my NaNoWriMo novel over the course of this month (you can find the website for Scrivener here for both PC an Mac) and have been very much enjoying using the software, at it’s most basic Scrivener allows you to break your novel, manuscript or whatever […]

Keeping Track of Aspects for our Serpents Fall Game

I’m always looking for ways to improve our online Serpents Fall game (and indeed any game that I run), it occurred to me recently that part of the reason that players might not be as on the ball with Self-compels and using Aspects may be (in part or in full) due to them being unaware […]

Serpents Fall – Overhauling Spirits & Sorcery

Following on from our first Serpents Fall game on G+, one of the aspects of the game that I wasn’t particularly taken with was sorcery; it worked okay but whenever something involving spirits occurred it pretty much split the party into sorcerors and non-sorcerors with the two not really meeting until the matter was resolved. After […]

Reflecting on the first Serpents Fall session

Well we made our first attempt at running an introductory session of Serpents Fall (our G+ Fate Accelerate Fantasy game) last night; i’ve just sent off messages to all of the players in it asking for feedback and thought i’d put my own views in this blog. You can find a link to the video footage […]

Serpents Fall – Session 1 (video)

This a series of links to the video footage of our first G+ Serpents Fallssession, unfortunately due to technical hitches we had to record it in three segments. Part 1 Part 2 Part 3

Serpents Fall (Fate Fantasy Campaign) – Character Sheet – Amended

I have made some additional space on my character sheet and added an additional Aspect (Character Goal) to the sheet, this will be an Aspect reflecting what a character’s driving passion or endgame is – once the goal is achieved the Aspect can be changed. https://docs.google.com/file/d/0B3N7nFBlEi_7eHBaekNxUTVmTHc/edit?usp=sharing