So what if you’re fired up for FFG Starwars fun (like I am after this mornings one-shot) but you either don’t have the money to spend on special dice (or perhaps you just don’t want to pod it out)? Well don’t worry there are a few ways you can enjoy the game without having to… Read More »
As you may have seen from our previous post I was in a Google Hangout last evening with Marko, Rufus and Chepé; the crux of the Hangout was that I wanted to run a world of darkness game in the future (probably either the V2 NWOD version of Werewolf: the Forsaken or the V2 version of Changeling: the Lost (when it’s… Read More »
This is the first session of our new Jadepunk campaign, it finds our heroes aboard a sabotaged Aerum airship plummeting towards Kausao, perhaps our heroes weren’t the only ones attempting to take advantage of the Governor’s aerial tour of the city? But can they allow the massive collateral damage that the airship crash will cause?
Hive Cities in RPGs In this blog entry I want to talk a little bit about a concept that I have used in numerous roleplaying games and that seems to be very popular with my players (it’s going to be used in my forthcoming Jadepunk game ‘The Skyless City’ – you can see the video… Read More »
Myself and the three players for our forthcoming (and as yet untitled) Jadepunk game (Thashif, Jenny and Mathew) did a hangout last night where we did character creation and a bit of setting creation (hashing out the basic details of the characters home district within KauSao city). Very enjoyable (as always with this group), and… Read More »
I’ve just finished running a very enjoyable Numenera where the whole of reality and even people’s memories was questioned by the player characters before they discovered the horrible truth that the world they thought that they knew had been ended hundreds of years before at the hands/tentacles if an alien menace called the Widow Makers… Read More »