A Tale of Two TPKs

As requested by Joe Richter of the Hindsightless podcast, in this episode we’re discussing the recently “double” TPK we had in my short-lived ICRPG campaign set in Greater Lunden and the surrounding Havenlands.

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Our Scum & Villainy Inspired Downtime & Content Generator for Midderlands

I’ve spoken in a couple of recent episodes of our podcast about the DT and Content Generation system that myself and Johannes Paavola adapted from Scum & Villainy for use in our ICRPG Midderlands game:

I wrote up the notes on this after our discussion in a form that I’ve been using for a couple of sessions in the Midderlands campaign, it’s not perfect but I wanted to share it here in-case anyone was interested:

You can see the sessions that we’ve played thus far using this system on our Youtube channel:

Unboxing Video: Midderlands Great Lunden

I’m super excited! I’ve just received my Kickstarter stuff for the Midderlands: Great Lunden, I’m really chuffed to have played a small part in the writing of this excellent set and am grateful to Glynn Seal at Monkeyblood Design, both for giving me the chance to play in his sandbox and also for rushing me the books in time for my game on Friday.

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Random Thing: What does that Lunden building look like?

When you’re wandering around the streets of Great Lunden in the Midderlands there are a number of important buildings marked specifically on the map, but what about those buildings that aren’t marked?

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Random Things: Goblins of the Bileward

I’ve been lucky enough to have a sneak preview at a writer’s copy of Glynn Seal’s excellent Greater Lunden book (and let me tell you, you’re in for a treat when you get your hands on it).

One of my favourite parts of the book are the write-ups of the various wards, in particular Bileward, a ward populated mostly by goblins.

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