Tag Archives: game

Handling Absent Players in Fate

By | 27th December 2013

Handling Absent Players in Fate We’ve just gone through the lean winter months of RPing running up to Christmas when family events and real-world commitments start to really make it hard to get a game going, even regular groups start to experience trouble (unless extremely commited) as plans have to be made and re-made in… Read More »

The Terror of the Unfinished Game

By | 15th October 2013

I’m terrible for starting games with long over-arcing plots and never actually getting them to a satisfactory conclusion (although I am getting better at this); the game might not get finished for numerous reasons, either I get writer’s block or run out of ideas, most of the party dies, some RL reason gets in the… Read More »

Planning for my first G+ game

By | 18th September 2013

Okay, so a few friends of mine who I do LARP (Live-Action RolePlay) with and myself were chatting a while back about tabletop roleplaying and I was telling them about some of the games that i’m GMing at present; now most of them live a fair distance away and a couple of them were lamenting… Read More »

Trail of Cthulhu and Investigations in FATE

By | 22nd July 2013

Those of you who have read more of this blog may have seen the IC write-ups of a Hunter: the Vigil game that I have been playing in recently (the write-ups of the two previous sessions are posted here and here); this game is being run by a friend of mine using the nWoD Hunter: the Vigil… Read More »

Professions in FATE?

By | 8th July 2013

A comment from Marcus Morrisey in response to my previous post about specialised skills started me thinking about professions and how they could be used in FATE or FAE. I’m currently playing in a short Hunter: the Vigil nWoD that features Professional Training as a merit (and this has been adopted into the core nWoD rules as… Read More »

Psi-Punk review

By | 3rd July 2013

Recently I saw a post on Google+ from Jacob Wood on the Pen & Paper Bloggers community asking whether anyone would be interested in reviewing a cyberpunk FUDGE RPG; I contacted Jacob and expressed interest and was , as a fan of dark/dystopian settings, soon eagerly flipping through a PDF copy of the Psi-Punk game. Review Front… Read More »

Character sheets for the God Machine Chronicle

By | 2nd July 2013

Having finished working on the character sheets for my God Machine Chronicle game (run using the FATE system), in preparation for the first actual (post character gen) session i’ve typed up the character sheets in neat and added pictures (chosen by the players). Joe “Smokey” Thomson Catia “Cathy” Williams Maggy Pike Jakub Bodak Brian “Bulldog”… Read More »

Testing proposed narrative space combat system

By | 24th June 2013

As detailed in my previous posts I have been trying to come up with a solution to the problem of lengthy combats leaving certain people out, I decided to ‘test run’ a number of ideas this evening with the results shown below. *** Statistics For the examples below the combats pit the Venerus against a… Read More »