As you may have seen in my previous post, we wrapped up our short Terror on the Outer Rim campaign (ran using FFG’s Edge of the Empire system), there were a few questions left unanswered at the end of the session
This evening we’re running the tenth episode of our Star Wars campaign Terror on the Outer Rim; our heroes are trapped on the planetary stronghold of the insane Garruda the Hutt, pursued by his droid minions. Can they disable his powerful shield generators, allowing the Bandit Queen to take out the aged Hutt once and […]
Please note that there will not be any movie spoilers within this post, however, I am going to be discussing emotions and ideas evoked by the film, so if you’re super spoiler sensitive you might want to give this post a miss until you’ve seen the film.
In Episode VII of our Edge of the Empire game Terror on the Outer Rim our heroes discover some of the truths behind Project Blackwing and a potential unexpected alliance is forged.
Following on from my previous post about defining my Star Wars plot notes by the various antagonists in the game I’ve statted up one of the antagonists for my game, Sham’Secca the notorious Twi’lek bounty hunter. Please note: If you’re one of the players in my EotE game please do not read any further.
As is often the case with my campaigns I’ve found the notes for my Jadepunk game (and this post is mainly about Star Wars so stay with me here) getting more and more expansive, necessitating more time to update them and making them a little bit more unwieldy to use; as someone who has a fairly […]
The third episode of our Star Wars Terror on the Outer Rim game:
Okay, with upgrading my computer software and filming RPGaDay2015 videos I got a bit behind with updating the notes for my Star Wars Terror on the Outer Rim campaign notes; luckily we’re only a couple of sessions in so I have time to do it. Over the last couple of days I’ve been listening the […]
I’ve just finished playing in another Edge of the Empire session run by Runeslinger; playing with Andre (who runs his own game Tides of Change) from the Brigade and two of Runeslinger’s regular face-to-face players; our motley crew consisted of:
In Episode II of our Edge of Empire game our players explore the strange ice world that they have been forced to set down on to repair their ship the Mourning Star after it was damaged by rogue droids; however, in doing so they encounter evidence of an ancient civilisation, meddling Imperial officials and more: