Adapting LOTFP for Midderlands

I’m currently running an OSR game using the Lamentations of the Flame Princess rules, using the excellent Midderlands campaign setting created by Glynn Seal of Monkeyblood Design & Publishing (https://plus.google.com/+MonkeyblooddesignCoUk). In Lamentations there are three non-human race-classes available, Dwarves, Elves and Halflings, that aren’t covered in great detail in the Midderlands books, but that I […]

20 Abandoned Dwarf-hold Encounters

Ancient–and often abandoned–Dwarven strongholds have been a staple of the fantasy genre ever since the mines of Moria captured the imagination of readers, and perhaps for even longer. There’s something about the great stone halls of the Dwarves, delving deep below the surface of the earth, bedecked in the faded grandeur of a one mighty […]

Random Things you might encounter in the Underdark

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game,in this article we are taking a look at that most infamous of realms the Underdark, a realm of sunless seas and lightless caverns deep below the known world. The Underdark is home […]

All about Aspects: D&D Races for High Concepts

Okay, now we’ve explained the basic formatting that we’re going to use to create High Concepts in this previous post and also discussed briefly using D&D concepts. In this post we look a little more closely at the idea of using the core D&D character races from the PHB as part of a High Concept.

Some of my planning materials from the last session of my Dark Sun Dungeon World game

I’m a great fan of notebooks and prepping stuff for sessions (without unnecessarily restricting your players) so thought i’d share some of the notes I made for my last Dark Sun Dungeon World game. A couple of pages from my smallest notebook that I use to jot down random ideas and plan out sessions beforehand. […]

Making use of Fate Zones during Dungeon Crawls in Dungeonworld

Now i’ve never been a particularly big fan of the stereotypical dungeon crawl in RPGs for a number of reasons, mapping out a sprawlingly huge (often unreasonably so) underground complex has never really ticked my roleplaying boxes, I find a lot (not all) dungeons to be a little ill thought out and normally have no […]

Dungeon World tester game Session Write-up

In the basement of a grocers in the city of Trademeet, Rundrig warily circled his opponent, the burly shaven headed man grinned as he stared back at him, from around came the cheers of the spectators; Jack smiled as he moved through the crowd, none of them knew his friend the dwarf fighter and so […]

So what characters did we have in our recent Dungeon World game?

Recently I ran an impromptu tester game for Dungeon World for six of my local player, you can see my review of how it played here: For this initial game we decided to just go with the basic options as presented on the Dungeon World character sheets, after genning characters we talked out the player […]