In the fourth episode of our Thousand Lands, B/X Essentials game our heroes press onwards from the ruined village of the Skylord towards Hoon Castle, eager to settle their score with the thieves cult known as the Dark Eye, but are they willing to pay the price?
For those of you who aren’t aware, I’ve recently started running a campaign using the excellent B/X Essentialsby Necrotic Gnome. The game takes place as people slowly begin to emerge from the safety of the magically protected Last City to explore a world ravaged by a sorcerous war.
If you want more details about the campaign you can check out the Obsidian portal site here:
We’ve recently wrapped up season one of our Lamentations of the Flame PrincessMidderlands Campaign, as of the time of writing we’ve already started season two, which has seen the timeline move forward by ten years and a switch to the For Coin & Blood rule set.
Season One charts the rise and fall of the Locke Adventuring Company,
During their adventures they made allies among the people of Porthcrawl, enemies of many fierce creatures, many friends were lost along the way, but they never stopped striving to push forward against adversity in the spirit of their deceased namesake Edwin Locke.
Over twenty sessions chart the rise and fall of the Locke Adventuring Company, these are all available to watch on Youtube or Twitch.
Previously my 3Brothers campaign notes have been stored using Obsidian Portal, by and large I’ve found it easier and user-friendly to create the campaign wiki, etc in OP, however due to Google Hangouts seemingly eating up all of my bandwidth when I’m running a game using it (as most of my TT games are run nowadays) using it during a session has been very problematic, which is unfortunate since that’s when I really need to check my notes.
So this weekend I’m transistioning my notes onto a Tiddlywiki that will be hosted on my dropbox account, since I will be able to use the dropbox version saved on locally on my machine and not have to rely on the scraps of bandwidth Hangouts leaves me.
At some point in the next couple of days I’ll be removing the campaign from Obsidian Portal, from that point on anyone wishing to see the campaign wiki can access it at this link (and previous OP links will become inactive):
These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at trinkets. Trinkets were one of my favourite things about character generation in D&D 5th Edition, each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot.
These items can of course be used in other RPGs.
To honour the recent of the Curse of Strahd by Wizards of the Coast this article provides 100 gothic/horror themed trinkets that can be substituted for those in the 5E PHB. Continue reading →
Someone on Google+ I think (I’m sorry I can’t remember who or find the original post) suggested in response to one of my previous All About Aspectsarticles that the concept of D&D alignments could be used for aspects.
Whether you love or hate them alignments have been part of the world’s most popular RPG since the year dot.
We’ve explained the basic formatting for our high concept aspects in one of our previous post, in this post I provide a single descriptions table (that can be used instead of the ones in previous articles) to add an alignment descriptor.
These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game. This series of tables are designed to create interesting in-character insults that can be used during a RP session.
This post differs from previous ones in the series since it has three tables, you roll a D20 on each table and apply the results to the following formula/madlib to get your devil/demon name.
For example: If I roll 3D20 and get 12, 14 and 20 then I might call someone a villainous, knock-kneed cur.