The Price of Innocence (IC writeup of the 6th Seattle Demon the Fallen session)

After trekking for a number of hours we finally came across sign of civilisation, the black iron line of a railway stretching across the otherwise barren landscape and in the distance the soft chuffing of an approaching train that squealed to close ready to take on cargo; grabbing what we could we dived onboard one […]

Paying for the Past (IC writeup of the 5th Seattle Demon the Fallen session)

As Nardy spoke her voice seemed to fill the cabin of the old truck, as though her word transported us back through time and we actually witnessed what she saw: It was the 1860s, the frontier times and a small expeditionary force sent by Brigadier General and (former Governor) Issac Stevens made it’s way through […]

Mornings with Max Price (IC writeup of 1st Seattle Demon: the Fallen session)

Disclaimer: This is a fictional in-character write-up of an RPG game. “We’d just wrapped up another show, people wouldn’t believe the amount of work and preparation that goes into producing and recording a two hour morning show, normally I wrapped up a show and was straight onto researching and reading up on the next subject for […]

Rocking out with Max Price (IC background to Seattle Demon: the Fallen game)

Disclaimer: Please not this is a fictional write-up of a fictional character’s background in an RPG game. “It’s an odd thing to be two people, well, not really, you see there are these layers to existence that… oh never mind, I can see i’m getting ahead of myself, besides that bit’s not really important for now. […]

Character generation: starting at the other end

I don’t know how you guys out there in internet-land prefer to generate characters for the various different RPGs that you play in, I suspect everyone has their preferred methods and ways of approaching this, whether it is banging all your stats down first or coming up with a personality and building the stats around; […]