Having just had an excellent time going through character generation with the people from André Martinez’ Grand Coterie group I give some of my first impressions on the last edition of Vampire:
Just back from LARP I reflect on why you might want to consider a thoroughly good character for your next PC.
I was luckily enough to picked to take part in the Shadows of the Century Beta playtest by Evil Hat Productions, looks like a real cool game, I’ve just run the Pitch Session (or session zero) for my face-to-face group; obviously I can’t give anything away about the mechanics at this stage but thought I’d let you know about some of the crazy PCs and NPCs we’ve ended up with.
Please note: The version of the game that I’m currently using is a beta playtest version and may change before the final version is released.
A sorceror for hire who was once part of a cult dedicated to safely harnessing portals to another dimension in search of otherworldly wisdom, the sorceror eventually came to believe that the cult hierarchy were using the portals for evil ends and joined our band of heroes, wanting to put right the damage she had caused.
One-man army. An ex-special forces soldier, scarred and injured in the line of duty, he got out of the military and now spends his time as a soldier of fortune trying to help those who can’t help themselves.
The science experiment gone wrong. Originally worked for Hank Scorpio’s organisation but left after a science experiment left her changed and with an almost superhuman ability to communicate with machines, she took the pay-off she received from Scorpio and hopes to use it and her new abilities to help save the world from itself.
Joey the Snitch always sniffs all the time as though he has a permanent cold and is very twitchy, often jumping at his own shadow.
The Finger-smith. A legendary thief wanted in 6 countries whose real identity is unknown.
The Dandy. A rich man who sponsors various hero groups, he is willing to pay extravagant amounts of money to have personalised maids and butlers, but insists on washing his own socks.
Granite got his nickname as a child whilst living with his formidable grandmother, he now works as a leg-breaker for the cult.
General Payne is a semi-retired military man who has not seen action for several years and is rumoured to have a glass jaw.
Elizabeth Shadow is an opium runner who is noted for her outré fashion sense, although she refuses to wear furs.
Ed “bro” James the man-mountain enjoys listening to Culture Club and watching the Wizard of Oz.
Daniel Farloe is an alien replicant with is obsessed with new technology.
“Cheese” is the codename of a top undercover government spy who can often be found drinking shakes at a particular diner if you need to contact him.
Helen Richardson. A preppy inventor who seems quite unable to stop babbling.
Mikhail Strebov. A huge man who works at an inn, Mikhails family originally comes from Ireland, however he’s never been able to hold his drink.
Rathma’Gog is a vegan curiosities dealer.
Hank Scorpio wants to rule the world, he is the owner of a multi-national corporation funded by various shady overseas governments and dictatorships. He sincerely believes he is making the world better, but before you can make a new world, you have to clear out the old one.
The Giant Robot originates on Mars and had travelled to earth to help stop a much greater threat.
There is also a Scientist Studying Portal Technology, he believes it could serve as a source of unlimited energy and even propel mankind to the stars and beyond.
Character generation during the game was fairly simply and didn’t take long, we had great fun following the instructions to create our crazy cast of characters. Looking forward to the first session next week 🙂
For anyone playing FFG’s Star Wars RPGs, the following program (written by Oggdude) is a great time-saver when it comes to creating characters, it also allows you to create sheets in a couple of different formats, add custom information and provides some excellent GM-ing tools.
The link below is to the web installation that auto-updates itself:
As you’ll probably be aware if you’ve read my recent posts, we wrapped up my Jadepunk Campaign a short time ago, Thashif has stepped up to fill the timeslot and is going to be running a Dresden Files game, alternating with my FFG Star Wars campaign. I’ve played a little bit of DF but not a great deal and have only just actually acquired the books and am avidly reading my way through them, it uses a version of Fate that is a pre-cursor to the Fate Core rulebooks. It is easy to see places where the game was streamlined and tweaked between this version of Fate and Fate Core.
Character and Setting Generation
Well we held our character generation and campaign creation session (christened session 0) for our Edge of the Empire game that we’re going to be running soon (now named Terror on the Outer Rim): you can see the intro crawl I made for session 0 here:
This was the first actual session we’ve hosted on Twitch and it wasn’t without technical problems, including:
- The footage uploaded to Twitch seemed to be quite laggy and I was constantly receiving messages about it ‘dropping frames’ during the broadcast, not sure what I can do about that (being at best an enthusiastic amateur when it comes to IT) but I’ll have a look into it.
- Not being able to use the layouts that had been created since one of the players was fairly late and adding an extra person would’ve changed the screen capture areas.
- The sound quality varying considerably on Skype depending on how many people were online.
- For some reason people seemed to talk over each other more, I’m not sure whether or not this is just a consequence of having more players.
- Skype restricting video calls to four hours.
Despite those problems along with myself and several of the players not being 100% up on the FFG EotE rules yet we were able to get through character creation and also come up with several potential future conflicts for the area where the game is going to be set. There were a couple of additional issues:
- Generating characters for people without the rulebook is a bit of chore; this is no fault of the people involved (since I certainly wouldn’t expect all players to have to purchase a copy of the book) but compared to games I’ve used with more streamlined character creation I did find the process a bit lengthy and I must say was longingly eyeing the Fate Star Wars hack by Ryan M. Danks at one point (you can find that here for anyone interested).That said I’m determined to persevere with the FFG system and hopefully it’ll get easier as we all become more familiar with the rules.
- It’s obvious that one or two of the players are more familiar with the EU of Star Wars than I am (having not played any of the related video games) and I can see people quoting obscure “facts” about the setting potentially being a nigglesome issue; I’ve decided to deal with that by assuming that only the current cannon (as established by the films) is guaranteed to be accurate, I may introduce EU elements as the game goes on but it should not be assumed this is the case.
You can see the videos of session 0 below:
Our next session is a couple of weeks; anyone interested in watching it live can do so on our Twitch channel:
Tonight’s character/setting creation for our upcoming Edge of Empire game will be broadcast live on Twitch at 7pm (UK time), there is a short promo video below:
We’re hoping that if this works then future sessions will also be broadcast live on Twitch (and later exported to Youtube); you can catch all the action on our Twitch channel at http://www.twitch.tv/reddicediaries