In this podcast episode, Lloyd, Dennis, Mathew and myself discuss some of the potential issues and pitfalls surrounding getting a new campaign off the ground.
You can find the uncut version here:
Watch Podcast Live & Uncut: Getting a Camaign Started from RedDiceDiaries on www.twitch.tv
The edited (audio only) version is also available on Anchor:
Shinigami by XTaKeRuX:
Used under creative commons licence:
Okay, so I’ve started the planning for my forthcoming Storm & Sails campaign, I’m currently working on a gazetteer style Google Doc that will contain setting information and character creation for the campaign so that my players can peruse it. Although it is not complete the document can be viewed here:
I’ll be updating the document over the next couple of weeks, once it’s complete I’ll be turning it over to my players to get some feedback before we start getting into the serious business of making characters.
For those of you who read my blog regularly you’ll know that I’ve just started work on preparing a campaign world called the Three Brothers to run a regular D&D 5E game in, the world is essentially one that was taken over by the Gith and all the people enslaved, one hundred years before the campaign began, three individuals (an elf, dwarf and human who came to be known as the three brothers) lead the people in a rebellion that saw the Gith being cast down and the races freed. Continue reading “Three Brothers Gazeteer”
I’ve always been a huge fan as a GM in creating newsletters and things like that for games, I think it’s a great way of giving your players a wider view of the world and a sense of scope that things are occurring outside their own little bubble, this is great because it gives a campaign that sense of consistency and additional texture that can really help make a world come alive.
I’ve been producing newsletters for our Jadepunk Skyless City games and I’ve now made them available on the same page as the video files.
You can find them by clicking here.