Campaign Kludge: Underworld Monsters

As discussed in my first Campaign Kludge post I’m trying to weld several of my favourite OSR properties together with the emerald-hued core of the Midderlands by Monkeyblood Design. At the moment I’m focusing on the Middergloom (effectively the Midderland’s green-coloured version of the Underdark) since that’s where the PCs are in my game. In […]

Campaign Kludge

Continued planning for my current Midderlands Game Anyone who knows me will be aware that I’ve fallen heavily for the OSR side of the Force (it even replacing my once-beloved Fate in my affections). I’m also much enamoured when people talk about how they’ve run D&D for a million-years in the same campaign setting – […]

Podcast Episode 44 – Getting a Campaign Started

In this podcast episode, Lloyd, Dennis, Mathew and myself discuss some of the potential issues and pitfalls surrounding getting a new campaign off the ground. You can find the uncut version here: Watch Podcast Live & Uncut: Getting a Camaign Started from RedDiceDiaries on www.twitch.tv The edited (audio only) version is also available on Anchor: […]

How like the Midderlands is Rose of Westhaven?

As I’ve mentioned in my main campaign page, our Rose of Westhaven campaign is heavily influenced by Monkey Blood Design’s Midderlands OSR campaign setting and bestiary, I wanted to jot down some notes about how far that inspiration goes. Campaign Genesis The Rose of Westhaven first started germinating as a campaign idea after I picked […]

Want to make campaign creation easier? Make like Doctor Frankenstein

JosIn-case anyone is planning to point it out, I’m aware that the featured image for this post in Frankenstein’s monster rather than Frankenstein himself 😉 Any of us who’ve created and ran a campaign world–whatever the game may be–you know that it can be an awful lot of work. Not only are you having to […]

Star Hex Space Layout

I’ve been giving some more thought to my forthcoming Star Hex campaign while I was sat on the train this morning, and have decided a few things about the game in terms of the background and rules.

Star Hex

Star Hex   Given my recent love affair with James M Spahn’s White Star–you can see my video review of it here–I’m thinking of running some OSR style sci-fi when when Dungeon World campaign wraps up in a few weeks or so; I’ve been looking at the concept of hex crawls and have even taken […]