Despite all my worries about starting a new job on Monday I’m very much looking forward to running a Flash Gordon themed Fate Accelerated game on Saturday evening, the inspiration for this came from the fate that Fate (in particular IMO Accelerated) is really great for one-shots, quick pick-up games that you want to run.
It’s been a little while since I’ve run any Fate, mostly I’ve been running FFG Star Wars and D&D 5th Edition ATM and I wanted to get back to running a bit more Fate, I don’t really have time to pick up another campaign at the moment (since I’m playing in three campaign games and running one) but I’d love to get a few cheeky one-shots in here and there. Having recently watched the 1980’s film of Flash with the excellent Queen soundtrack I loved the lurid and cheesey science-fantasy vibe it gave off and thought that it would be brilliant for a Fate game. Since then I’ve done some reading up on the subject at http://flashgordon.wikia.com/wiki/Flash_Gordon_Wiki but the game is going to be drawing a lot of it’s inspiration from the 80’s film.
Emperor Barin has vanished and distraught his wife Aura has retreated from public life; a new threat has risen to attack the systems of Mongo, General Vultan has engaged them on the eastern front but is vastly outgunned.
Flash Gordon and Hans Zarkov have returned to earth and are currently unreachable, panic grips the population of the settled systems as rumours surface of Emperor Ming’s resurrection.
It is down to a group of previously unknown heroes, piloting an ancient salvaged vessel to penetrate to the heart of Ming’s abandoned stronghold and learn the truth of his resurrection.
Character generation uses a slightly modified form of the Fate Accelerated system: https://docs.google.com/document/d/1QMbcFAoIneFUqBnLHBVLA0tdqsd2QqVUQNFFNe3DH6w/edit?usp=sharing
I gave the players a little more guidance than is standard for aspects, in addition to the High Concept and Trouble I also asked for:
- Kingdom of Origin: This is where the character comes from, it is assumed that your character will be of the prevailing native species of the kingdom.
- What did Ming do to you?: This aspect should briefly describe what ex-Emperor Ming did to you and why you are involved in this mission.
- What cool power of piece of equipment do you have?: In addition to any abilities gained from your kingdom of origin (ie. you don’t have to take flight if you come from the City of the Hawkmen since it’s assumed you can do that anyway) name a cool piece of kit or an ability you have and roughly what benefits it gives you, the ability/equipment should also have a downside.
I hoped this would make it more easy for the players to quickly create their characters.
We ended up with some great characters from all of the players:
Prince Amra, who was kidnapped by Ming as a bargaining tool to hold over his father King Jurgrid, unfortunately Ian won’t be able to make the game, but since he did such a great job of creating this character I may still have Prince Amra appear as an NPC at the start of the game.
Finkleberry Tosh III, a hammy stage-performer kidnapped from earth and forced to serve as Ming’s master of ceremonies, having been freed from the rebellion he has welcomed the opportunity to perform on a wider stage.
Taken hostage to train Ming’s soldiers, Major Briggs saw his entire battalion slaughtered when he defied Ming and was then thrown in prison to rot, he was freed by Barin and Flash after they deposed Ming and has dedicated himself to ensuring the the tyrant cannot return in any form.
An outcast from the forest of Mongo due to his hairless, albino skin, Prince Hoan has been able to rise above the brutallity of the fierce ape-men people and has found a new family fighting to keep Mongo a free and just world.
A fierce a proud hawk-person warrior, Shiera carries the mace of General Vultan, bestowed on her as a sign of his favour, with her idol being occupied on the eastern front against the rumoured return of Ming’s forces, she seeks to emulate her idol and help restore peace to Mongo.
Anyone interesting in looking at the character sheets can find them here:
I’m very much looking forward to running a scien-fantasy game full of cheesey over-the-top action that doesn’t take itself too seriously, this is one of the things that I think the Fate RPG excels at, the simple rules allowing me to create the actual stat-side of the game extremelty quickly.
When the game runs the actual play video will be broadcast here: