Initial thoughts for Star Hex

We’re coming up to the finalé of our Dungeon World campaign this week, my plan afterwards is to have a couple of weeks off and then make a start on the next campaign. I’ve been very much enamoured of all things OSR (except THAC0) recently and used some elements of the good, old-fashioned hex crawl in my Dungeon World campaign, so it seemed only natural that I should continue down this path with my next campaign. I don’t want to jump straight into running another fantasy game so close on the heels of Dungeon World so I decided to turn to science-fiction (or science-fantasy depending on your definition), influenced by the fact I’m reading a lot of White Star at the moment.

I’m already running a Star Wars campaign, so I wanted a game that focusses on a different aspect of science-fiction, what better I thought than something with a more exploratory vein? This works well with the idea of an interstellar hex crawl and also means that I can draw on series like Star Trek and Battlestar Galactica for inspiration.

Although I’m not going to be putting anything concrete–beyond a few blog posts, making a FB group and sounding out a few potential players regarding their interest–until I’ve finished Dungeon World, I haven’t been able to help but start jotting down some basic ideas.

In terms of rules:

+ Mainly the White Star core rules.
+ Ascending Armour Class.
+ Flip Saving Throws so they become roll + mod to beat a target rather than roll under.
+ Add a roll + mod skill system.
+ Use something like species traits out of Machinations of the Space Princess for aliens rather than classes.

In terms of the background:

+ Some sort of Federation that the players belong to.
+ A long-range exploration vessel that the command/control.
+ A couple of opposing or antagonistic star empires nearby.
+ At least one big space-graveyard linked to a historical space battle.
+ Large swathes of unexplored space for the PCs to explore.

We love hearing what you think, however any spam or abusive posts will be ruthlessly removed and deleted, as will those that ramble off topic.