Coinage in Our Smoke & Snow Game

As some of you may be aware, I’m going to be starting an OSE game in the next month (session 0 scheduled for the week after next as of time of writing), the game is going to be loosely based on the Colonial America time period and set in a New World of sub-arctic temperatures (think Northern Canada). Amongst the various things I’ve been considering (rules for blackpowder firearms, hex-crawls, etc) I’ve also been thinking about coinage. I’d love to be able to have something a bit more flavourful in our game but don’t want it to make things too difficult for the players or to have to draw up new cost lists for things.

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Sequence of Play

In this episode we’re talking about the benefits of having a clearly defined sequence of play in your games, we’re referencing Old School Essentials by Necrotic Gnome.

If you want to check out Old School Essentials you can find their website here:

The basic rules for OSE are also available as a free PDF from DrivethruRPG:

Gunpowder in D&D

It’s Monday again and we’re talking gunpowder and primitive firearms in D&D, love them or hate them there’s a few things you need to consider when bringing them into your game:

If you want to pick up the free (no art) version of LOTFP you can find it here:

Firearm image from https://pixabay.com/vectors/antique-flintlock-gun-pistol-1297393/

Elementals

In this Friend or Foe Friday episode Hannah and myself are discussing those summoned denizens of the Inner Planes, the elementals.

Pre-planned vs. Sandboxes

In this episode we’re talking about the differences between pre-planned games and sandboxes, along with some of the pros and cons of each:

Hexcrawls

It’s the start of the week again, but don’t despair roleplaying masses, Hannah and John are here to keep you company while they chat about hexcrawls.

Check out the excellent Alexandrian blog for more on hexcrawls:

Scarecrows

In this Friend or Foe Friday episode, Hannah and myself discuss that silent, sentinel of the fields and guardian of the grain, the scarecrow.

Voicemails – Hex flowers, inventories and stats

In this voicemail episode Hannah and myself answer a number of voicemail calls we’ve received recently.

Our callers this episode were:

Next Game Musings

In this episode I muse a little about my next game and consider whether I’ve gotten lazy when it comes to world-building.

Different Stat Methods

Our Monday episode is a bit late (busy weekend) but myself and Hannah have been chatting about different methods of stat generation in D&D.