I’ve been working on a brief history handout for my players about the campaign world for our Fate Swords and Sorcery game; thought i’d post in on here for people to have a look. https://docs.google.com/file/d/0B3N7nFBlEi_7SE9NdTNHX0JaNUk/edit?usp=sharing
I’ve been working on a rough outline map for our forthcoming G+ hangout Fantasy FATE game (although hopefully we’ll soon come up with a snappier name); map is based around an image of Pangea with some additional islands added by myself (unfortunately only had access to MSPaint at the time so until I get to […]
The RPG Blog Carnival is an idea to get groups of bloggers to all writing about a monthly topic, the aim being to build a dialogue across many different blogs, providing different viewpoints and ideas to the viewer. The way it works is that a blog discussing a monthly topic will post the RPG Carnival […]
Impressions and review of the Fate Toolkit.
As I said in my review of 13th Age the book is chock-full of interesting ideas that can be piked for use in whatever game you may happen to play; i’ve already talked about the escalation dice dice my previous blog post, now i’d like to talk about another interesting mechanic, background traits. In 13th Age […]
Review of the OGL game 13th Age published by Pelgrane Press for my YouTube channel Red Dice Diaries.
I’m currently reading through the 13th Age RPG (I hope to do a review for my Youtube channel when i’ve finished reading it) which is written by some of the people who worked on both 3rd and 4th edition D&D; although I doubt that i’d ever run the game completely (since, although being described as “medium-crunch”, […]