Campaign Kludge: Underworld Monsters

Campaign Kludge: Underworld Monsters

As discussed in my first Campaign Kludge post I’m trying to weld several of my favourite OSR properties together with the emerald-hued core of the Midderlands by Monkeyblood Design. At the moment I’m focusing on the Middergloom (effectively the Midderland’s green-coloured version of the Underdark) since that’s where the PCs are in my game.

In the Midderlands setting the Middergloom is broken into a number of discrete levels:

  • Upper Middergloom
  • Lower Middergloom
  • Deep Middergloom

Things get increasingly bizarre the deeper you go as you draw nearer to the spinning hunk of radioactive Gloomium that lies at the centre of the campaign world.

I’ve decided that I want to create some random encounter charts for the different levels, but to do that I need to choose which monsters and creatures are going to be most prevalent on the different layers, I’ve made lists below:

Upper Middergloom

Creatures

  • Greater Horned Groat MIDD/110
  • Slitherling MIDD/119
  • Short-horned ratdog MIDD/134
  • Ommatophorian Half-Goblin MIDD/146
  • Six-headed Sewer Gripe MIDD/179
  • Gloomgool MEXP/156
  • Gloomium Dragon MEXP/157
  • Tentacled Horror MEXP/169
  • Devil Lurefish MGL/190
  • Midden Horror MGL/193
  • Bandits BXM/6
  • Bats BXM/7
  • Fire Beetles BXM/8
  • Carcass Crawler BXM/10
  • Giant Centipede BXM/11
  • Goblin BXM/21
  • Grey Ooze BXM/22
  • Green Slime BXM/23
  • Insect Swarm BXM/26
  • Kobold BXM/27
  • Ochre Jelly BXM/33
  • Purple Worm BXM/35
  • Rats BXM/35
  • Rhagodessa BXM/35
  • Skeleton BXM/39
  • Spiders BXM/40
  • Yellow Mould BXM/47
  • Zombie BXM/47
  • Ogre OSR/208
  • Dark Creeper OSR/279
  • Mongrelmen OSR/296
  • Misshaped animals FAM/47
  • Troll FAM/67
  • Giant Pill Bug OPU/87
  • Science Fungoid OPU/88
  • Beastmen TNU/320

Key

  • MIDD = The Midderlands
  • MEXP = Midderlands Expanded
  • MGL = Greater Lunden
  • BXM = BX Essentials Monsters
  • OSR = OSRIC
  • FAM = Frost-bitten And Mutilated
  • VOE = Veins of the Earth
  • OPU = Operation Unfathomable
  • PSS = Pod Caverns of the Sinister Shroom
  • TNU = The Nightmares Underneath
  • CAR = Carcosa
  • TSL = The Stygian Library
  • TGY = The Gardens of Ynn

Lower Middergloom

  • Fire Beetles BXM/8
  • Carcass Crawler BXM/10
  • Giant Centipede BXM/11
  • Mongrelmen OSR/296
  • Misshaped animals FAM/47
  • Troll FAM/67
  • Firebomb Beetle OPU/83
  • Psychephage OPU/88
  • Science Fungoid OPU/88
  • Pod Man PSS/15
  • Shroom PSS/15
  • Vampiric Moss PSS/16
  • Gloomgool MEXP/156
  • Gloomium Dragon MEXP/157
  • Tentacled Horror MEXP/169
  • Beastmen TNU/320
  • The Cavemurdered TNU/324
  • Ogre spiders TSL/47
  • Neurovore TSL/54

Deep Middergloom

  • Mongrelmen OSR/296
  • Misshaped animals FAM/47
  • Troll FAM/67
  • Archaens VOE/26
  • Cambrimen VOE/35
  • Fossil Vampire VOE/53
  • Pyroclastic Ghouls VOE/
  • Vampiric Moss PSS/16
  • Gloomium Dragon MEXP/157
  • Tentacled Horror MEXP/169
  • Changelings TNU/326
  • Crab dogs TNU/327
  • Faerie Nobles TNU/334
  • Spawn of Shub-Niggurath CAR/245
  • Sidhe TGY/66
  • Neurovore TSL/54

Those are my idea for now based on my OSR books I could easily lay my hands on, I’ll probably tweak the lists and create similar lists for the City and for the Sewer system. In my next post I’m going to start looking at creating factions for my version of the Middergloom.

Image used is Slitherling in the Tunnels by Glynn Seal, used for non-profit purposes, no challenge is intended to copyright.

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