I don’t like Mondays – Player Tangents

It’s bank holiday Monday here in the UK, and Hannah has some questions about what do to when players “go off the rails” or spin off into a random tanget.

Friend or Foe Friday – Xorn

In this week’s Friend or Foe Friday we take a look at a strange gemstone devouring creature from the elemental plane of earth.

Thursday Bonus Episode – Reactions to the first episode of the D&D Cartoon

There’s no voicemail episode this Thursday but Hannah and myself have been doing a test recording for a Youtube series where we’re going to talk about fantasy films and how you can take RPG inspiration from them, in this bonus episode we talk about some of our reactions to the first episode of the classic D&D cartoon series.

  • Show being Reviewed: Dungeons & Dragons (Cartoon Series)
  • Produced by: Marvel Productions
  • Originally released: September 1983 – December 1985
  • No challenge intended to any copyrights past or present.

Wednesday Wisdom – Top 10 Fantasy Movie Clichés to use in RPGs

We’re halfway through the week, myself and Hannah have been watching some fantasy films and are chatting about our top ten fantasy movie clichés that can be used in RPG sessions.

Wednesday Wisdom – Top 10 Tips for Running Your First Session of a New System

It’s Wednesday and we’re offering some tips to make running your first session of a new system go a little smoother.

Friend or Foe Friday – Vampires in D&D

In this week’s Friend or Foe Friday–and our first episode dealing with this particular creature–we take a look at vampires, the aristocracy of the night, in D&D.

I don’t like Mondays – Dolmenwood Character Generation

It’s Monday morning and Gavin Norman of Necrotic Gnome has been kind enough to include me in the playtest for his faerie-tale setting of Dolmenwood, inspired by Chicago Wiz’ tales of him and his wife’s 1-2-1 game I’m going to be running a similar game set in Dolmenwood for Hannah. In this episode we’re generating a Grimalkin character for her.

If you get time check out the Necrotic Gnome Discord: https://discord.gg/s7Bg29K

Campaign Kludge

Continued planning for my current Midderlands Game

Anyone who knows me will be aware that I’ve fallen heavily for the OSR side of the Force (it even replacing my once-beloved Fate in my affections). I’m also much enamoured when people talk about how they’ve run D&D for a million-years in the same campaign setting – okay, I exaggerate slightly but you get the idea?

I also think that have a long-running campaign world offers some more tangible benefits, these being:

  • You get to know the material better over time.
  • Your world builds up a personalised history with it’s own heroes and villains you can pull on for inspiration.
  • The actions of earlier groups can become legends for later groups.

I certainly known that my friend Rob Davies has run an awful lot of D&D games in his own campaign world and–as a result–has developed it a great deal, adding more nuances and material as time has gone on. I’ve always fancied doing something similar, there’s just one problem though:

I get bored easily

Here, the sage example provided by Rob comes to the rescue, I know from my experience of games he’s run, that Rob often–when dealing with a new group–will turn them lose in a previously unexplored region of his game world. This has the benefit of allowing him all the good stuff listed above, whilst also giving him license to expand/tweak that area of his world to try something a little different.

Well I was thinking about this recently in terms of the OSR and all the various different source books that I’ve got, and it occurred to me that I could do the same thing but by using the different sourcebooks for different areas of my campaign world.

This is what I’ve got so far:

  1. Main World – Principle Game Area: Midderlands by Glynn Seal of Monkeyblood Design
  2. Main World – Ireland: Dolmenwood by Gavin Norman of Necrotic Gnome
  3. Main World – Eastern Provinces: Yoon-Suin by David McGrogan
  4. The Middergloom/Underark: Operation Unfathomable by Jason Sholtis of the Hydra Collective, Pod Caverns of the Sinister Shroom by Matthew Finch and Veins of the Earth by Patrick Stuart.
  5. The Moon: Carcosa by Geoffrey McKinney

I’m planning to start working on collecting some material shortly for creating the Middergloom in my game (because that’s where my PCs are at the moment) and will be collecting the information on the blog as I go forwards.

If anyone has any cool suggestions for other sourcebooks I can use please let me know.

CSI Midderlands: Session 5

In the fifth session of our Midderlands campaign, our heroes head into the foul depths of the sewers below Bishopsgate, seeking the lost love of Lieutenant Richard Uffington, but they find more than they bargained for in the fetid deeps.

You can watch the edited version on Youtube:

Or if you want the uncut version, you’ll find it on Twitch:

Watch Highlight: Session 5 – Into the Sewers from RedDiceDiaries on www.twitch.tv

Random Thing: Perfumes

You can get ideas in the most unlikely of places, in this case it was when listen to the Thought Eater podcast, I misheard the host Froth when he said “Pick your OSR clone of choice” and thought he said “Pick your OSR cologne of choice.” I realised my error pretty quickly but–the more I thought about it–the more the idea of random colognes appealed to me, so I decided to put together a series of linked random tables.

Continue reading “Random Thing: Perfumes”