Storm and Sail Update

For those of you who aren’t aware, myself and Lloyd Gyan have been working for some time on creating a Storm and Sail campaign book for the Fate RPG, this spun-off a campaign that I kludged together using the Fate Accelerated rules and a few ideas that I had, you can find the videos for that […]

Storm & Sail: Amended scale rules

Recently I’ve been thinking about a simple way to represent scale/differently sized vessels in my Storm & Sail game; I didn’t want to make it too complex, you can see the rules I arrived at in full in the rules google doc: https://docs.google.com/document/d/1g-LA9GQUJUZm4JqGlb7cioOd4erEcs_QvmlIDwEXIHE/edit?usp=sharing

Final Xsplit Layout for Storm and Sail Game

As you may know I’m preparing to run a pirate-style fantasy game using a version of the Fate rules that I have compiled, taking inspiration from several different sources. I’ve also been experimenting with the free version of Xsplit in an attempt to make the game more visual for those watching it and as a […]

Storm and Sail: Profession-based rules re-write

As those of you who read my blog will be aware I am currently preparing for a fantasy-Fate I am planning to start in a couple of weeks that will take place in a setting (very) loosely inspired by the Carribean in the 18th Century. Up until recently I was writing the rules for the […]

Storm & Sails: Reference Document

Okay, so I’ve started the planning for my forthcoming Storm & Sails campaign, I’m currently working on a gazetteer style Google Doc that will contain setting information and character creation for the campaign so that my players can peruse it. Although it is not complete the document can be viewed here: https://docs.google.com/document/d/1rKn4veeiiylh69GJUmuL8Q_516A6ZEpVj04CngiUto8/edit?usp=sharing I’ll be updating […]

New Campaign: Storm & Sail

Storm & Sail

As you may have read in my previous GM Tips: Campaign Fatigue post, I’m taking a break from running my 3Brothers D&D 5E campaign for a short while; during that break I’m going to be running a finite fantasy mini-campaign (probably about 10 sessions in length). To give me something different to get my teeth […]