Category Archives: Star Wars

Podcast Episode 36 – Combat in RPGs

By | 13th September 2018

In this episode, Johannes Paavola, Lloyd Gyan and myself talk about combat in RPGs, it’s role, the dynamics of combat and the dreaded topic of dice-fudging. Music on Podcast Title Shinigami by XTaKeRuX:http://freemusicarchive.org/music/XTaKeRuX/Empty_Grave/Shinigami Used under creative commons licence:https://creativecommons.org/licenses/by/4.0/ You can find the live & uncut version of this recording on Twitch: Watch Podcast Live & Uncut from… Read More »

Fate Star Wars Idea

By | 19th January 2017

I’ve recently had the good fortune to play in a Dresden Files Accelerated game using the preview rules that Lloyd ran, I very much enjoyed it; one of my favourite bits of the game was a mechanic dealing with a new type of condition that effectively acted as a power pool for some of your other… Read More »

Star Wars Notes from Heart of Darkness

By | 18th January 2017

I often get people asking me about making notes or prep for role-playing sessions and it’s been something I’ve been thinking about for a while, I’m always torn between making notes in session and making them afterwards. I record my sessions partly because I can watch them back and update notes, this can obviously take… Read More »

The Rebel Strike Trilogy

By | 26th July 2016

We’ve recently wrapped up the Rebel Strike Trilogy, a linked series of three sessions using the FFG Age of Rebellion Star Wars rules set in my Adventures on the Outer Rim version of the Star Wars universe, I’m going to gather all of the material about it in this post. Cast Kaid-Sen: A dour sharpshooter working for the… Read More »

Star Wars Adventures on the Outer Rim: Rebel Strike

By | 26th June 2016

It’s been a while since I’ve run any FFG Star Wars games (although I have played in some great one-shots and campaign run by such great GMs as Andre Martinez, Michael Lashambe and Ian Christiansen) so I’ve decided that it’s about time saddle, all the FFG Star Wars games are run are set in the same version… Read More »

All About Aspects: Star Wars Fate II – Force-wielding Boogaloo

By | 14th April 2016

After my first post about running Star Wars games using Fate Accelerated Edition I got a great response and it compelled me (see what I did there?) to try and write some of it down as a cohesive document. I got some great feedback from Sam Dimercurio after showing him the rough version of the… Read More »

The Full RED HAND OF THE EMPIRE Trilogy

By | 13th March 2016

Last night we reached the climax of our trilogy, where our Inquisitors pursued a Jedi to the Hutt planet of Varda VI; attempting to retain diplomatic relations whilst bringing down a rebel insurrection; an epilogy video was uploaded this morning, you can now see the complete trilogy from start to finish:  

The Red Hand of the Empire: Episode I

By | 14th February 2016

Just finished running the first session of our Red Hand of the Empire trilogy, our players portraying a cell of four Imperial Inquisitors called the Red Hand, trained by Lord Vade himself. Very enjoyable game to run, thanks to the players involved, looking forward to the next session 🙂

Ending on an (almost) TPK

By | 27th January 2016

All joking aside my RPGs tend not to be that lethal when it comes to character deaths if I am perfectly honest, this is normally due to a mixture of factors, including me erring on the side of caution when it comes to creating encounters and also because I mostly play in systems that are… Read More »