Random Things: Jungle Trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we’re looking at trinkets again. Trinkets were one of my favourite things about character generation in D&D 5th Edition; essentially each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot. Although this article was inspired by D&D 5E the same mechanic can be used in pretty much any game including OSR titles.

Continue reading “Random Things: Jungle Trinkets for D&D 5E”

Random Things: Street Vendors

cart-1200940_960_720Street Vendors

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game. Street vendors are often seen in smaller settlements in fantasy RPGs where there are no established markets, selling their wares from wooden carts or in simple crates at the side of the dirt paths that serve as the main throughfares, however they can also be found in larger settlements, either trying to dodge taxes or perhaps they simply can’t afford a pitch on a more prestigious market.

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Random things you might see in a strange port

Our random things articles are designed to give quick hits of inspiration for time-pressed GMs who want to inject some additional details into their game, when you’re stuck for a detail roll 1D20 on the table below for an idea. Although these articles are mostly fantasy-based in nature we’ve strived to keep them generic enough that they can be used with most games.

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Frost-covered Trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we’re looking at trinkets again. Trinkets were one of my favourite things about character generation in D&D 5th Edition; essentially each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot. Although this article was inspired by D&D 5E the same mechanic can be used in pretty much any game including OSR titles.

Continue reading “Frost-covered Trinkets for D&D 5E”

Random Things you might find in the Lost World

Our random things articles are designed to give quick hits of inspiration for time-pressed GMs who want to inject some additional details into their game, when you’re stuck for a detail roll 1D20 on the table below for an idea. Although these articles are mostly fantasy-based in nature we’ve strived to keep them generic enough that they can be used with most games.

Lost worlds and valleys are a staple of many pulp and fantasy genres, whether it be a lost plateau in the mountains where dinosaurs still roam or a mist shrouded valley filled with giant mushrooms and prehistoric plants, you should find something useful in this article.

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Random Things you might encounter in the Underdark

Mushroom_(PSF)These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game,in this article we are taking a look at that most infamous of realms the Underdark, a realm of sunless seas and lightless caverns deep below the known world. The Underdark is home of the evil Drow, the Kuo-Toa and other abominations that dwell in the deep far from the light of the surface world.

When you need some inspiration just roll a D20 and consult the table. Continue reading “Random Things you might encounter in the Underdark”

Random Things: D&D 5E trinkets for a savage world

desert nightThese random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at trinkets. Trinkets were one of my favourite things about character generation in D&D 5th Edition, each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot.

These items can of course be used in other RPGs.

The list of trinkets in the D&D 5E PHB is great, but it had to be for the standard style of fantasy world that a large number of D&D campaign games take place in, this is great and makes sense from a marketing stand-point, but over the years there have been some really compelling primitive worlds (Dark Sun, for example). Whilst it’s possible to adapt some standard trinkets, I wanted to offer a table themed more towards these savage worlds: Continue reading “Random Things: D&D 5E trinkets for a savage world”

Random Things that you might hear about a Haunted House

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at random rumours that you might hear about a haunted house.

When you need some inspiration just roll a D20 and consult the table:

No.Description
1A number of previous residents have killed themselves after complaining that they were being haunted by something unseen following them on the stairs.
2The previous owner is believed to have murdered a number of people when he ran the building as a guest house, their angry spirits now prowl the hallways seeking vengeance.
3Rumour has it that a hidden gateway to hell lies somewhere within the grounds of the building.
4Local children dare each other to spend a night alone in the house, normally nothing happens but occasionally one of them goes missing and is never found.
5The owner has reported seeing wet footprints appear and then disappear in the hallway.
6There is a bloodstain on the lounge carpet that is believed to have belonging to a young man who was stabbed in the building, it has been cleaned numerous times but always re-appears.
7Set in the wall over the the fireplace is a human skull, it is believed to have belonged to one of the previous owners and was cemented into the wall as per instructions in their will, legend has it that when someone is going to die in the house, the skull screams.
8A phantasmal black hound haunts the bounds of the property, the locals say that anyone who sees it dies shortly afterwards.
9Villagers at the local tavern make religious gestures and grow silent when the house is mentioned, saying that the place and the family that once owned it had an evil reputation.
10Rumour has it that star-crossed lovers died in the house, according to local legend their souls wander the property trying to find each other.
11One certain occasions a spectral figure of a woman, hair and clothes moving as though she were underwater manifests in the drawing room, this apparition has been witnessed by numerous people.
12Odd knocking sounds are often heard from the walls, sometimes whispered voices can be heard as well.
13There is a door that must once have belonged to a chapel within the ground, although the rest of the building has long since crumbled to nothing. Oddly the free-standing door is always kept locked with a fresh chain and padlock, a crude sign in-front of it warning trespassers to stay away.
14During the last bad winter it's said that a vagrant froze to death outside of the building, since then the temperature inside the house has be noticably colder than outside.
15Furniture often re-arranges itself inside the house, although never when anyone is looking.
16Sometimes at night, a light is seen bobbing along in the distance, it disappears if anyone gets close.
17The old rocking chair on the porch sometimes moves on it's own.
18The original building on this site burnt down many years ago, sometimes the smell of charred wood and another sickly, sweet odour can be smelt throughout the house.
19It's said that evil cultists once performed blashpemous ceremonies within the grounds and that the spirits of their victims (or perhaps the things they summoned) linger here.
20The spectre of a man wrongly executed for a crime is said to wander the halls carrying his severed head under his arm.

Random Things you might see in a rough part of town

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, when you need some inspiration just roll a D20 and consult the table: Continue reading “Random Things you might see in a rough part of town”

Random Things: Gothic horror trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at trinkets. Trinkets were one of my favourite things about character generation in D&D 5th Edition, each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot.

These items can of course be used in other RPGs.

To honour the recent of the Curse of Strahd by Wizards of the Coast this article provides 100 gothic/horror themed trinkets that can be substituted for those in the 5E PHB. Continue reading “Random Things: Gothic horror trinkets for D&D 5E”