Following on from last episode I talk a little bit about my thoughts having prepped and run a session using the method from Sly Flourish’s Return of the Lazy Dungeon Master.
Continue reading “My Session Prepping the Lazy DM Way”
In this episode we’re talking about the concept of Secrets & Clues as presented in Sly Flourish’s Return of the Lazy Dungeon Master.
Continue reading “Secrets & Clues”
In this episode I’m musing on how I plan to implement a very large monster in my next OSE session.
Continue reading “Very Large Monsters”
In this episode we talk a little about how having a quartermaster can be a real boon to your game.
Continue reading “Quartermasters”
In this episode we’re discussing a few reasons why you should seriously consider putting a giant robot or a spaceship in your D&D game.
Continue reading “Why you should include a spaceship or a giant robot in your D&D game”
In this Monday’s episode we talk about how you can use religious ceremonies in your RPG session:
Continue reading “Religious Ceremonies”
In a slight departure from previous Friday episodes, we’re talking about a creature of folklore and how you could use it in your games.
Continue reading “Jenny Greenteeth”
In this Monday’s episode we’re discussing what we consider to be five essentials to include in your GM pack.
Continue reading “5 Things to Include in Your GM Pack”
In today’s episode we’re discussing the parasitic fungus known as the Zygom.
Continue reading “Zygoms”
In this recording Hannah is explaining a visual method of map and world creation that she has used to provide her with inspiration in the past when it comes to creating campaign worlds for RPGs.
Continue reading “Maps as Visual Story/World-building Inspiration”