Tip Tuesday: Sketch Big then Zoom In

It’s Tip Tuesday here on the Red Dice Diaries blog, and for this post I thought that I’d give you a tip for campaign creation. A lot of GMs make the mistake of trying to detail out their entire campaign world to the nth degree. What tends to happen with this approach is that it […]

GM Tips: Use letters in your games

It’s Tip Tuesday here on Red Dice Diaries, and in this video I’m talking about some of my favourite handouts, newspaper clippings and letters:

Quick NPCs for LOTFP

The rules for creating NPCs in LOTFP are fairly streamlined, but I was looking for a method of creating NPCs that were a little more different stat-wise without adding an undue amount of complexity to the game, to do this I’ve drawn on my experiences with the Fate RPG system. Method for Creating Quick NPC […]

Want to make campaign creation easier? Make like Doctor Frankenstein

JosIn-case anyone is planning to point it out, I’m aware that the featured image for this post in Frankenstein’s monster rather than Frankenstein himself 😉 Any of us who’ve created and ran a campaign world–whatever the game may be–you know that it can be an awful lot of work. Not only are you having to […]

GM Tips: Expand your reading material

One of the aspects of the roleplaying that I really enjoy is producing campaign wikis/blogs, etc that provide more of an insight into currently running games and campaign worlds, it lets me keep my writing-hand in, keeps up my enthusiasm between games and also helps refresh my (unfortunately poor) memory concerning the salient details of […]

Engage Smug Mode

Or “why are so many people unwilling to play anything but D&D”?   I’ve just been reading a post on one of the online Facebook roleplaying groups that I’m a part of, where someone asked what seems like a fairly simple question: “What are the reasons that so many people are unwilling to play anything […]

What should you do when a session feels a bit flat?

We’ve all been in that position from time to time when you run a game session that you don’t feel is up to your best standards, this could be for any number of reasons, you might be tired or have other things going on that serve to distract you from running the game.

GM Tips: Prepping for a Campaign Part 5 – Post Game Prep

Okay so you’ve done your prep, got the campaign running and have run your first session, surely that’s it for prep until you start getting ready for the next session right? Wrong. You certainly could run games like this, however, there’s a few little bits of prep you can do after your session has finished […]