Campaign Kludge: Upper Middergloom Factions

As mentioned in my last post, I’m going to be talking about factions in the Middergloom in my game. Now, I don’t mean factions in terms of game mechanics (such as those used in Kevin Crawford’s Stars Without Number), although I may bring in some sort of mechanic for this at some point in the […]

Campaign Kludge: Underworld Monsters

As discussed in my first Campaign Kludge post I’m trying to weld several of my favourite OSR properties together with the emerald-hued core of the Midderlands by Monkeyblood Design. At the moment I’m focusing on the Middergloom (effectively the Midderland’s green-coloured version of the Underdark) since that’s where the PCs are in my game. In […]