Band of Blades

Well, it’s taken me a while but I’ve finally got round to uploading the last few videos for Johannes Paavola’s excellent Band of Blades game that I was lucky enough to play in. The military fantasy epic, where a battered and bruised Legion attempts to fight their way from a disastrous battle where they were crushed by the forces of the Cinder King, to make a last stand at the distant fortress of Skydagger Keep was hugely enjoyable and really made the most of the Forged in the Dark adaption of the PBTA rules.

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A Cautionary (but interesting) Tale

As you may or may not be aware, once of my plans for the New Year is to create a long-term D&D campaign world to run multiple games in. This desire has been spurred on by a number of factors:

  • Getting the excellent Old School Essentials books and then the boxed-set for my birthday.
  • Listening to Chicago Wiz’s amazing blog back catalogue where he talks about his own campaign world.
  • Playing in Jason Connerley’s very entertaining American Gothic themed game of ICRPG.

I’m not really planning to start doing anything concrete on this until the first couple of week’s of the New Year but I’ve been knocking a few ideas around in my head, I even put a poll up on Twitter (still active at time of publishing this blog entry) to gauge a bit of public opinion.

One of the ideas was a Colonial Gothic inspired fantasy world–which does appeal due to the presence of black powder and a slightly later implied time-period (whilst still having the ability to use a lot of standard D&D stuff)–however a number of people cautioned me about the possibly of causing offence due to portrayal of indigenous people. No-one jumped on me for suggesting the idea, and the cautions were well-intentioned, and that’s one of the reasons I definitely want to do a fantasy world inspired by the era, rather than a historical recreation.

Alistair Langsford was kind enough to share this interesting blog with me that discusses similar issues: https://signsinthewilderness.blogspot.com/2019/12/fictional-racism.html

Thanks very much Alistair šŸ™‚

It’s a very interesting topic and–whilst I certainly don’t wish to make light of historical events–I do believe that ignoring them or trying to pretend those issues didn’t exist would be worse.

But, I want to play a werelockadinpire

In this Obsfucations Serpentis Revolution RPG Bugbears episode I talk about a phenomena I’m sure we’re all familiar with, that one player who always wants to play a weird, kooky or unusual race.

Have an opinion or thoughts on this topic? Leave us a voicemail at: https://anchor.fm/the-red-dice-diaries/message

Theme tune is Exotica by Juanitos, used under Public Domain licence.

Campaign Kludge: Savage Mountain

Description

The Savage Mountain is a large tribe of Goblins whose ancestors occupied the surface of this area prior to the Goman occupation of the Havenlands, they were eventually driven below ground by the violence of the conflicts between the Gomans and the human barbarians who previously lived in the area. The Goblins follow an ancient druidic faith that over time has adapted to their new underground, worshipping spirits of rocks and water.

Many of the Hook-nosed Wart Goblins who currently occupy Greater Lunden are actually descendants of the Savage Mountain who managed to carve themselves a niche on the surface world and adapt.

Leader

The leader of the Savage Mountain is an eccentric Goblin druid known as Troggoz, who has a strange affiliation with the insects and vermin of the Middergloom.

Troggoz sees the surface world as something of a promised land, if convinced that the surface was now safe for them, he would seek to reconnect with his Wart-goblin kin.

Relationship with Other Factions

The Savage Mountain are hostile towards the Claw Horde who often raid them and capture their members as slaves, however the Horde is much stronger so the Savage Mountain have become cunning, making great use of traps and camouflage to hide themselves.

The Savage Mountain has a strangely symbiotic relationship with both the Cluster and the Spawn of Yicnathrurh, both factions see the Goblins as too small/puny to be worthy of attention and the Goblin tribe often lure people into their feeding grounds so they are more than happy to leave them alone for most of the time.

Members

  • Goblin BXM/21
  • Omm’n Half-Goblin MIDD/146
  • Kobold BXM/27

Pets & Associates

  • Bats BXM/7
  • Fire Beetles BXM/8
  • Carcass Crawler BXM/10
  • Giant Centipede BXM11
  • Rats BXM/35

Aims & Goals

The Savage Mountain do not have an ultimate aim save that of being left alone by the other factions of the Middergloom and allowed to practice their faith. Although lacking the mechanised-industrial knowledge of their Wart-goblin kin, the members of the Savage Mountain display a natural cunning and sly intellect.

Random Thing: What does that Lunden building look like?

When you’re wandering around the streets of Great Lunden in the Midderlands there are a number of important buildings marked specifically on the map, but what about those buildings that aren’t marked?

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Red Dice Re-organisation

So, UK Games Expo 2019 is over, I had a great time GM-ing for Games on Demand with my wife, Lloyd Gyan and all the other excellent GMs (and of course players), now I’m sliding into that post-Con funk stage of existence. However–one of the side benefits of attending the Con–is that it always fires me up to do a bit of changing and improvement to the way I run games and manage my game related stuff.

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Appendix N

A Visitor’s Guide to Georgian England

Okay, it’s been a fair while since I’ve released any non-review Youtube videos, but recently helping my friend Fozz do some vlogging in Coventry has inspired me to pick up my (admittedly cheap) video camera and give it a go again. Unfortunately having just bought a second monitor, new desktop and a laptop for the wife getting a better camera is going to have to wait, I’ll have to make do with my tiny Toshiba Camileo, phone and webcam until then.

In this video I’m chatting about a cool book on Georgian England that I have been reading, and that I hope to use as inspiration for some future RPG goodness.

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Thousand Lands S01E03

Hoon Hills: Lament of the Skylord

In the third episode of our Thousands Lands B/X Essentials, hex-crawl campaign, our heroes press on into the Hoon Hills in search of the hideout of the evil thieves cult The Dark Eye, but they find more than they bargained for when they discover a small village and it’s shining silver guardian.

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Rose of Westhaven

Season 1

We’ve recently wrapped up season one of ourĀ Lamentations of the Flame Princess MidderlandsĀ Campaign, as of the time of writing we’ve already started season two, which has seen the timeline move forward by ten years and a switch to theĀ For Coin & BloodĀ rule set.

Season One charts the rise and fall of theĀ Locke Adventuring Company,

During their adventures they made allies among the people of Porthcrawl, enemies of many fierce creatures, many friends were lost along the way, but they never stopped striving to push forward against adversity in the spirit of their deceased namesakeĀ Edwin Locke.

Over twenty sessions chart the rise and fall of the Locke Adventuring Company, these are all available to watch on Youtube or Twitch.

Youtube Playlist

Twitch Playlist

Watch Rose of Westhaven – Season 1 from RedDiceDiaries on www.twitch.tv

Podcast Episode 46 – Old school prepping and bullet journals

In this episode I discuss some ideas for manual prep and note recording methods going forward for my games:


If you’re interested in the idea of Bullet Journalling you can find out more here:


Title Music

Shinigami by XTaKeRuX:
http://freemusicarchive.org/music/XTaKeRuX/Empty_Grave/Shinigami

Used under creative commons licence:
https://creativecommons.org/licenses/by/4.0/