Author Archives: John Large

Random Things: Nautical Tattoos

By | 13th July 2018

The home-base of my Rose of Westhaven campaign is a small(ish) port-town called Porthcrawl, recently we had a game where most of the people in the town had turned up to a funeral, in thinking about what the various inhabitants would look like I was scrolling through various pictures on Google Image search and noticed… Read More »

Wild West Wizardry Prep Notes

By | 24th June 2018

Last night I ran a game of Dresden Files Accelerated for five great players, it was a one-shot and–to put a bit of a twist on it–I’d decided to set the game in the wild west rather than the more traditional modern setting of the game. Looking for an iconic town I settled on Tombstone,… Read More »

Amended LOTFP spell mis-cast table

By | 20th May 2018

In today’s session of Rose of Westhaven we’re trying out using an adaption of the LOTFP supplement Vagina’s are Magic, we’re not going the whole hog with the weird spells and such-like in there (since that would entail a massive alteration of the magic level of our campaign) but I’ve been discussing with one of my… Read More »

Games on Demand at UK Games Expo 2018

By | 16th May 2018

Games I’ll be Running For those of you who aren’t aware, I helped run Games on Demand at last years UK Games Expo (masterminded by Lloyd Gyan). Essentially Games on Demand is a series of two hour long ‘taste games’ where people can just turn up, buy a ticket for Games on Demand on the… Read More »

Adapting LOTFP for Midderlands

By | 2nd May 2018

I’m currently running an OSR game using the Lamentations of the Flame Princess rules, using the excellent Midderlands campaign setting created by Glynn Seal of Monkeyblood Design & Publishing (https://plus.google.com/+MonkeyblooddesignCoUk). In Lamentations there are three non-human race-classes available, Dwarves, Elves and Halflings, that aren’t covered in great detail in the Midderlands books, but that I… Read More »