All About Aspects: Star Wars Fate II – Force-wielding Boogaloo
After my first post about running Star Wars games using Fate Accelerated Edition I got a great response and it compelled me (see what I did there?) to try and write some of it down as a cohesive document.
I got some great feedback from Sam Dimercurio after showing him the rough version of the document and Wayne Peters was good enough to point out that Scott Wegener, one of the artists on the excellent Atomic Robo had already done some great work with regard to running Star Wars in FAE (you can find his document here: https://docs.google.com/document/d/12C27OiWxnBz5_DanJX6UQceGKHUbPMdBLLin91q5bYk/edit)
Never one to look a gift horse in the mouth I have unashamedly borrowed some of the excellent ideas from Scott’s article and incorporated them into my own version of a FAE Star Wars hack, many thanks go to Scott for making his document available to people on Google+.
In-case it needs to be said, this is a fan hack only, no challenge is intended to any copyrights and nor should it be sold for profit in any way, it’s solely designed to allow people who love FAE to add Star Wars to their Fate games.
You can find my version here:
Tags: all about aspects, Clark Valentine, corruption, Fate, Fate Accelerated, Fate Codex, Fate RPG, Scott Wegener, Star Wars