Monthly Archives: December 2013

RPG Blog Carnival – December 2013: Taking Charge

By | 31st December 2013

The RPG Blog Carnival is an idea to get groups of bloggers to all writing about a monthly topic, the aim being to build a dialogue across many different blogs, providing different viewpoints and ideas to the viewer. The way it works is that a blog discussing a monthly topic will post the RPG Carnival… Read More »

MPTW – very useful tool for GMs looking to plan a campaign

By | 30th December 2013

Just a short post to highlight a resource that I have found (and continue to find) as a very useful method of storing campaign notes; i’ve been asked to make a video of how I start/manage a campaign and, after reading through the Odyssey: The Complete Game Master’s Guide to Campaign Management, i’m shortly going… Read More »

Handling Absent Players in Fate

By | 27th December 2013

Handling Absent Players in Fate We’ve just gone through the lean winter months of RPing running up to Christmas when family events and real-world commitments start to really make it hard to get a game going, even regular groups start to experience trouble (unless extremely commited) as plans have to be made and re-made in… Read More »

Numenera style Fate Accelerated character generation

By | 25th December 2013

Just before this Christmas I spotted a copy of Monte Cook’s Numenera RPG in my FLGS (Spirit Games) and, having read some interesting reviews on the book (and being quite a fan of Monte Cook’s variant D20 supplements) thought i’d treat myself to a copy as an early Christmas present. The setting is an intriguing… Read More »

RPG dilemnas – Fate and Encouraging hesitant players

By | 20th December 2013

It occurred to me recently, following a character genning session that took an awful lot longer than I expected for a Fate Core game (so long in-fact that we had to reschedule the game for another evening), that a character creation system that seemed so streamlined and simple for myself may not be so for… Read More »

Rogue Trader Campaign Log – Session 19: Death & Rebirth?

By | 15th December 2013

Oberlieutenant Jurgen Borsch wakes in the medical bay having been unconsious for a number of days following injuries sustained during a battle against a chaos sorceror in the ruins of a fighter craft on the moons of Strive; the med-techs have struggled with the severe and sorcerous nature of the injuries but finally, with a… Read More »