Rogue Trader Campaign Log – Session 19: Death & Rebirth?

Oberlieutenant Jurgen Borsch wakes in the medical bay having been unconsious for a number of days following injuries sustained during a battle against a chaos sorceror in the ruins of a fighter craft on the moons of Strive; the med-techs have struggled with the severe and sorcerous nature of the injuries but finally, with a little help from the Emperor Oberlieutenant Jurgen Borsch pulls through and regains consciousness. Hearing the red-alert klaxxons sounding through the corridors of the Venerus Oberlieutenant Jurgen Borsch hauls himself unceremoniously to his (still shakey) feet and totters out of the medical bay, dismissing the med-techs who attempt to persuade him to go back to bed he staggers towards the ships fighter bay.
Meanwhile Admiral Fortunus Black had decided that they need to join Enginseer Prime Pak on the moon below them, a battle rages there following the descent of an armada of escape-pods and small craft planetside, fallout from a decisive battle between the fleet of Rogue Trader Admiral Fortunus Black and the traitor forces lead by the renegade Adeptus Astartes Lorgar Khan; bidding goodbye to his wife Lady Decusis-Black and leaving her in command of the great ship Venerus the Admiral dons his regalia and begins striding towards the shuttle-bays. On his way Admiral Fortunus Black meets the slightly pale figure of Oberlieutenant Jurgen Borsch who is climbing into his fighter jumpsuit; relieved to see that Borsch has recovered the Admiral explains that they defeated the chaos sorceror although he escaped and that they are still in a state of red-alert following the battle with Lorgar Khan’s forces. Admiral Fortunus Black tells Borsch that although they won, the cost of the battle was severed with the Venerus and Rod Hant being the only surviving vessels, Enginseer Prime Pak is planetside attempting to gather survivors from the fleet and the Admiral intends to help him; unsure of what dangers may lurk down on the moon of Strive the Admiral tells Oberlieutenant Jurgen Borsch to ensure that himself and the rest of the Void Kraken fighter squad are ready to fly if he needs them.
Admiral Fortunus Black’s shuttle lands near the last known position of Enginseer Prime Pak and he sees that the Enginseer has been gathering the sruvivors to him and attempting to build make-shift fortifications, cannibalising what small vessels and weapons they have to make something more permanent. Admiral Fortunus Black is happy to see that his cousin Polaris Black (ex-Captain of the now destroyed Lunatic Pandora) has survived, but sudden signal on their voxx frequency interrupts any further re-union; flying in the lower atmosphere alongside the other Void Krakens Oberlieutenant Jurgen Borsch informs Admiral Fortunus Black that his long-range scanners are detecting weapons fire around the central stone building in the largest native settlement.
“Multiple traitor astartes closing on building, am picking up signs that Chief Baldur and a dozen or so other natives are trapped inside” – Oberlieutenant Jurgen Borsch
“Buy us time to get there” – Admiral Fortunus Black
As Admiral Fortunus Black and Enginseer Prime Pak race towards the building in a commandeered vehicle they are just in time to witness a devastating strafing run by the Void Krakens that slays all of the traitor Astartes closing on the stone building, although the triumph is short lived as they see flashes of gunfire inside the building and recognise the sound of bolter fire.
“Damn it! Looks as though some had already got inside!” – Admiral Fortunus Black
As they enter the ground floor of the building, the heavy thudding of bolter fire can be heard coming directly from the floor above them, Enginseer Prime Pak and his men pour weapons fire into the ceiling causing it to collapse and unceremoniously dump the traitor marine onto the ground floor, before he has chance to rise the Admiral plants a boot on his chest and drives a power sword through one of the eyes of the traitor, who spasms for a few moments then lies still.
Returning from a re-arming run to the Venerus (where the lieutenant requested promethium bombs be fitted to the fighters) Oberlieutenant Jurgen Borsch and his squadron are circling back round for another run when they see a number of angry looking natives wielding primitive weapons running towards the building; unsure of whose side these natives are on they elect to abort the attack run for now. From inside the building Enginseer Prime Pak spots the primitives and recognises some of their primitive chanting as belonging to one of the Slaktin worshipping tribes that allied itself with Lorgar, ordering his men to follow suit Enginseer Prime Pak opens fire on the approaching primitives and, seeing this, Oberlieutenant Jurgen Borsch releases his promethium bomb, engulfing the natives in a napalm-like flame that swiftly burns them to death.
“Find me the sorceror!” – Admiral Fortunus Black
Using the fighter squadron as a relay, Admiral Fortunus Black contacts the Venerus and has their Navigator York Benetec use his psychic powers to search for the presence of the sorceror, York Benetec confirms that the sorceror is present in the building; nodding grimly, Admiral Fortunus Black has Enginseer Prime Pak patch him through to the voxx-unit built into the cybernetics they fitted to Chief Baldur and gives a warning for him to get out of the building before contacting the Void Krakens and given another order.
“Destroy that building!” – Admiral Fortunus Black
As they run from the building themselves, hearing the screaming of the approaching fighter craft, Enginseer Prime Pak spots the body of the fallen traitor Astartes and feels a twinge of human longing that he had long thought purged from his body as he spots the large power fist attached to one of the marines arms. Admiral Fortunus Black throws himself behind cover as missiles streak overhead towards the building, he looks around to find that Enginseer Prime Pak is no longer with him. At the very last minute the techpriest hurls himself behind cover, being caught in the last flash of the explosion, several of his metallic components buckled by heat and his flesh blackened, however, he grins at the power-fist gripped in his hands.
Walking back over to the ruins of the building they spot what appears to be some sort of energy globe protecting a small area and, inside it, the chaos sorceror who is injured but appears ot have survived using his unholy sorery to conjure some sort of force-field; as they approach the sorcerors energy gives out and the field collapses, sneering Admiral Fortunus Black responds by pouring fire into the body of the sorceror, as Enginseer Prime Pak joins him the sorceror finally collapses dead, his foul gods apparently deserting him. Admiral Fortunus Black can’t help but wonder though whether Lorgar was actually in the building and whether they’ve seen the last of the traitor marine.
As Oberlieutenant Jurgen Borsch and the Void Kraken fighter squadron are mopping up the remanants of the hostile forces, Admiral Fortunus Black has the Venerus perform a surface scan to look for the Thunderhawk gunship that the sorceror was last seen boarding; it is swiftly located secreted behind a nearby forest, Admiral Fortunus Black quickly rounds up a group of men to investigate and voxxes Oberlieutenant Jurgen Borsch to investigate from the air. Oberlieutenant Jurgen Borsch attempts to swoop in on the position of the Thunderhawk unseen but is unsuccessful and the guns of the craft begin to open fire although the fighters do not sustain any damage. Using this distaction Admiral Fortunus Black, Enginseer Prime Pak and their soldiers have approached the Thunderhawk’s position, but are horrified to see that, fore-warned by the presence of enemy fighters it has begun to take off; acting instinctively they both grab hold of landing struts and are lifted into the air.
The Thunderhawk flies upwards, obviously planning to enter low orbit, whilst Enginseer Prime Pak tries frantically to interface with the machine spirit of the craft and open the door, but several security measures send painful electrical impulses surging through his synapses; in a last desperate attempt as the air begins to thin Admiral Fortunus Black slices the locks from the door with his power sword and they climb onboard to be met by weapons fire from two guards in the cargo bay. Returning fire with their own weapons Admiral Fortunus Black and Enginseer Prime Pak make short work of the guards and hurl their bodies unceremoniously out of the open Thunderhawk door.
Outside the Void Krakens have been attempting to crowd the Thunderhawk and force it to land, but the traitor craft attempts to ram them instead; following the training maneuvres that they had practiced Oberlieutenant Jurgen Borsch and his squad jink around it an are unharmed. Onboard the Thunderhawk, Enginseer Prime Pak has managed to interface with the machine spirit and opens the door to the cockpit, snarling curses at them the traitor marine pilot hits an eject button and the cockpit window flies off as his seat jet boosts the vile renegade Astartes into the air. There is a brief cavalcade of fire and small pieces of armour rain down as the Void Kraken lock their weapons on the ejecting marine and destroy him utterley.
Now interfaced with the machine spirit Enginseer Prime Pak is able to effect a landing but the landing struts are severely damaged in the process; Admiral Fortunus Black voxxes for a shuttle to take him back to the Venerus, promising to send more tech-adepts down to assist Enginseer Prime Pak salvaging the Thunderhawk. As he leaves the Admiral receives a signal from Polaris telling him that they have met up with Baldur (who survived the explosion due to his bionic imnplants) and that, with the help of the other survivors and the fighter squadrons from the Venerus they are driving back the enemy; Polaris explains that Baldur has asked Admiral Fortunus Black to give his people sanctuary on the Venerus, the Admiral appears to ponder the matter for a minute then agrees before breaking communication.
A few hours later back on the Venerus, Enginseer Prime Pak unveils the damaged recording device entrusted to him by Baldur, he has repaired it so that it should play the full message; as they activate it a shakey projection of a large Astartes with pronounced canines bearing the iconography of the Space Wolves chapter reveals that he was the only surviving marine on a ship carrying Astartes geneseed through this sector when they were attacked and forced to set down on the large moon. Injured beyond human endurance and slowly dying the marine left the surviving thralls and what little technology he could on the moon, hoping that some day they would return to the bosom of the Imperium; knowing that he could not allow the geneseed to fall into enemy hands he climbed aboard his ship and set it on auto-pilot for the systems sun.
“So that was what Lorgar meant by rebirth, the ship must still be out there somewhere.” – Admiral Fortunus Black

Rogue Trader Campaign Log – Session 18: RULES BREAKDOWN

I’ve been asked a couple of times to give more details about the actually rules, etc used during the sessions, but since I didn’t want to break up the narrative I thought that i’d separate this stuff out into it’s own post, let me know what you think.
The original post can be found here.

With the second wave of enemy ships approaching Lord Admiral Black looked around at the ragged remnant of his fleet and took stock of the force that he has to take on the encroaching heretics, his flagship, the Venerus, was largely untouched (aside from some minor cosmetic damage), the Lunatic Pandorawas functional but had sustained heavy damaged and the Rod Hant was currently fighting off boarders from the first wave of the enemy, and they had only a couple of days before the mainstay of Lorgar Khan’s fleet arrived.

Each of the ships used in this combat had a series of stress boxes worth 1 stress and no consequences; medium ships has three such boxes, with larger ships having four and extremely large ships having five. The ships broke down as follows:
Venerus (players flagship) [] [] [] []
Lunatic Pandora (players) [] [] []
Clan ships (including the Rod Hant + the enemy clan ships) [] [] []
Dark Omen (traitor space marine battle barge) [] [] [] [] []
The Venerus has been established as having an elite crew previously in the game so received a +2 bonus to attack/defence rolls, the Rod Hant was severely damaged in the previous combat and so received a -2 to attack/defence rolls.
The Dark Omen is also crewed by elites and so received a +2 bonus to attack and defence rolls.

Over the course of the first day Admiral Black helped Captain Pak repel the boarders on the Rod Hant and eventually they succeeding in killing the last one, although a lengthy check for sabotage and explosives did means that they did not have time to fully repair the extensive damage that the Rod Hant had sustained in the previous combat. Realising that, in their present shape, they could not hope to challenge the mighty Battle Barge of the traitor AstartedLorgar Khan they concocted a desperate plan whereby they would use the ancient teleportarium aboard the Venerus to teleport a fire-linked collection of krak missiles and other explosives into the engine room of the enemy vessel.

The players were offered the choice of thoroughly ensuring that the Rod Hant was free of sabotage, but in return not having time to repair it (and taking a -2 penalty in the fight) or repairing it but potentially having some saboteurs or explosives on board (that may have been used for compels later); knowing that the fight was going to be a close one they chose the former option.

As they readied themselves for combat on the second day, Admiral Black sat on the bridge watching the approaching fleet, his wife at his side and placed his head in his hands; suddenly he was no longer on the bridge of the Venerus but was standing in the royal chambers on his homeworld of Telec Prime, groups of panicked medical technicians were running down a corridor towards a room that he recognised as belong to his father Macharius Black, almost without thinking the Admiral followed them. In the room Macharius, looking sickly, his eyes yellowed and his face (which bore a striking resemblance to that of the Admiral) pale, he was railing against the med-techs who appeared to be informing him that his treatments were no longer proving effective; shouting that there was none to take his place leading the family if he died, Macharius ordered them to send for his sons, there must be other technology out there that could preserve his life. 

One of the established character Aspects of Lord Admiral Fortunus Black is that he suffers from blackouts; the player was offered a fate point to reveal some of the plot using this Aspect and accepted leading to the above scene unfolding.

A voice called out to Admiral Black and he jerked awake in the command chair, his wife Lady Dominique Decusis-Black was shaking his arm and looking at him in a concerned manner, but he waved away her concerns saying that he was fine. Captain Pak had finished adapting one of the damaged murder servitors from the Lunatic Pandora and had wired it into the trigger mechanism of the bomb that they had constructed, as the first enemy ships entered range and began to open fire with macro-batteries Pak began to have the teleportarium chamber prepped for dispatch; Navigator York Benetec had been psychically scanning the area and relayed the coordinates for the likely location of the engine room about the enemy battle barge. 

The Venerus was discovered and salvaged in-game with an archeotech teleportarium aboard it, this has been modelled in Fate using a Stunt that once per game session allows them to teleport a small party (or the equivalent mass) from anywhere within the same system to the Venerus or from the Venerus to anywhere in the system (that they have the coordinates to). In desperation the players decided to use it to transport a large amount of explosives aboard the approaching battle barge, their tech (Captain Pak) was required to make some risky rolls to connect them all up without explosive results, but he easily passed them.

As his mind probed the area of space around them, Benetec felt another presence and, sensing that it was not hostile, allowed it to make contact with him; Benetec found himself on a prosperous world of fluted silver towers and happy people, the hazy psychic projection of the chaos sorceror Kantor Pilusfloating next to him. Pilus showed Benetec how his homeworld had been devastated by the Astartes after their leader had attempted to use forbidden sorcery to warn the Emperor of treachery from within, “although we were right, this was our reward” mocked the sorceror with a touch of sadness in his voice. Pilus attempted to persuade Benetec that if they just handing the ancient recording device to Lorgar that much bloodshed could be avoided, Benetec refused and broke off the psychic connection. 

York Benetec’s player was offered a fate point to reveal some of the plot (in a manner similar to the blackout earlier) and accepted; this scene was RP entirely sans-dice and was more about the choices that the player would make.

The space around Strive filled with escape pods and short range craft as the survivors of ruined ships on both sides sort to make their way planet side; the remaining enemy clan ship attempted to flee, laying mines to cover it’s tracks but it was destroyed by the Venerus, York Benetec was able to use his psychic powers to direct the ships mine defence lasers to target and take out the remaining mines. Meanwhile the Rod Hant had picked up a signal coming from an escaped enemy shuttle that was recognisably Adpetus Mechanicus in origin, moving to intercept, Captain Pak discovered onboard the rogue tech Vorl whom they had previously (on the insistence of the Vitanteur Syndicate) ferried to Footfall from Hiveworld Decusis; Vorl claimed to have been captured on an enemy raid and to have pretended to defect, in his gratitude at having been rescued he revealed Lorgar intended to use the ancient recording device to locate something in the system that would allow some sort of “rebirth.”

The actual combat was played out identically to a normal combat (using attack/defence rolls) with the two elite crewed ships going first and the rest following in no particular order (I generally went player ships first and then enemy ships), each point of stress taken ticked off one of the ships stress boxes. Players were allowed to spend their fate points to re-roll/boost their rolls for ships that their characters were on, as long as they had an appropriate Aspect; this mainly came into play with Admiral Black since his Aspects are mostly based around being a ship’s Captain and they pretty much allowed the Venerus to come through the combat unscathed.
Due to the speed of the vessels involved and the distances under consideration I did not use zones in this combat simply alerting the players when the enemy ships were entering range; the Venerus had moved to the other side of the moon to conceal itself, I had Admiral Black make a command roll against the command roll of Lorgar Khan, the players won and thus were not spotted until too late.
A fate point was offered for an additional complication and, when accepted, this lead to the pickup of the Adeptus Mechanicus signal from the rogue-tech Vorl and some additional information about Lorgar Khan’s goals being revealed. 

Relaying this information to Admiral Black, Captain Pak headed down to planet in a landing craft and began broadcasting a signal to draw any survivors from the Lunatic Pandora to them, as they began to arrive in dribs and drabs he was happy to see that Captain Polaris had survived (apparently after a crew member had knocked him out and put him in an escape pod); however the surface of the planet was rapidly coming a war zone as the survivors from both sides began to battle through the streets.

 Because it didn’t seem very interesting to just rule that everyone was dead (and as a lead in to the next session) I rules that a lot of people would have made it to escape vessels and would be heading for the nearby moon of Strive (where the player characters spent much of the previous session).
This nicely sets up a battlezone style scenario for the next game and allows for a more satisfying confrontation with the enemy other than just blowing up his ship (whilst still rewarding the players for their inventiveness with the teleportarium, since they have deprived Lorgar Khan of much of his mobility).

Rogue Trader Campaign Log – Session 18: Death in the Black

With the second wave of enemy ships approaching Lord Admiral Black looked around at the ragged remnant of his fleet and took stock of the force that he has to take on the encroaching heretics, his flagship, the Venerus, was largely untouched (aside from some minor cosmetic damage), the Lunatic Pandora was functional but had sustained heavy damaged and the Rod Hant was currently fighting off boarders from the first wave of the enemy, and they had only a couple of days before the mainstay of Lorgar Khan’s fleet arrived.
Over the course of the first day Admiral Black helped Captain Pak repel the boarders on the Rod Hant and eventually they succeeding in killing the last one, although a lengthy check for sabotage and explosives did means that they did not have time to fully repair the extensive damage that the Rod Hant had sustained in the previous combat. Realising that, in their present shape, they could not hope to challenge the mighty Battle Barge of the traitor Astarted Lorgar Khan they concocted a desperate plan whereby they would use the ancient teleportarium aboard the Venerus to teleport a fire-linked collection of krak missiles and other explosives into the engine room of the enemy vessel.
As they readied themselves for combat on the second day, Admiral Black sat on the bridge watching the approaching fleet, his wife at his side and placed his head in his hands; suddenly he was no longer on the bridge of the Venerus but was standing in the royal chambers on his homeworld of Telec Prime, groups of panicked medical technicians were running down a corridor towards a room that he recognised as belong to his father Macharius Black, almost without thinking the Admiral followed them. In the room Macharius, looking sickly, his eyes yellowed and his face (which bore a striking resemblance to that of the Admiral) pale, he was railing against the med-techs who appeared to be informing him that his treatments were no longer proving effective; shouting that there was none to take his place leading the family if he died, Macharius ordered them to send for his sons, there must be other technology out there that could preserve his life.
A voice called out to Admiral Black and he jerked awake in the command chair, his wife Lady Dominique Decusis-Black was shaking his arm and looking at him in a concerned manner, but he waved away her concerns saying that he was fine. Captain Pak had finished adapting one of the damaged murder servitors from the Lunatic Pandora and had wired it into the trigger mechanism of the bomb that they had constructed, as the first enemy ships entered range and began to open fire with macro-batteries Pak began to have the teleportarium chamber prepped for dispatch; Navigator York Benetec had been psychically scanning the area and relayed the coordinates for the likely location of the engine room about the enemy battle barge.
As his mind probed the area of space around them, Benetec felt another presence and, sensing that it was not hostile, allowed it to make contact with him; Benetec found himself on a prosperous world of fluted silver towers and happy people, the hazy psychic projection of the chaos sorceror Kantor Pilus floating next to him. Pilus showed Benetec how his homeworld had been devastated by the Astartes after their leader had attempted to use forbidden sorcery to warn the Emperor of treachery from within, “although we were right, this was our reward” mocked the sorceror with a touch of sadness in his voice. Pilus attempted to persuade Benetec that if they just handing the ancient recording device to Lorgar that much bloodshed could be avoided, Benetec refused and broke off the psychic connection.
Combat was erupting in the space around the moon of Strive, there was a series of explosions as the Lunatic Pandora buckled and then was torn apart amidst a hail of projectiles and lance fire; the teleportarium hummed aboard the Venerus and, as the large bomb disappeared, it looked for a moment as though the plan might not succeed and then a huge blast torn apart the rear section of the encroaching battle barge the explosion engulfing one of the other four clan ships that accompanied it. Macro-batteries from the Venerus made short work of two more but both it and the Rod Hant has taken serious damage.
The space around Strive filled with escape pods and short range craft as the survivors of ruined ships on both sides sort to make their way planet side; the remaining enemy clan ship attempted to flee, laying mines to cover it’s tracks but it was destroyed by the Venerus, York Benetec was able to use his psychic powers to direct the ships mine defence lasers to target and take out the remaining mines. Meanwhile the Rod Hant had picked up a signal coming from an escaped enemy shuttle that was recognisably Adpetus Mechanicus in origin, moving to intercept, Captain Pak discovered onboard the rogue tech Vorl whom they had previously (on the insistence of the Vitanteur Syndicate) ferried to Footfall from Hiveworld Decusis; Vorl claimed to have been captured on an enemy raid and to have pretended to defect, in his gratitude at having been rescued he revealed Lorgar intended to use the ancient recording device to locate something in the system that would allow some sort of “rebirth.”
Relaying this information to Admiral Black, Captain Pak headed down to planet in a landing craft and began broadcasting a signal to draw any survivors from the Lunatic Pandora to them, as they began to arrive in dribs and drabs he was happy to see that Captain Polaris had survived (apparently after a crew member had knocked him out and put him in an escape pod); however the surface of the planet was rapidly coming a war zone as the survivors from both sides began to battle through the streets.

Rogue Trader Campaign Log – Session 17: Changer of Ways

One moment York Benetec is standing in the crater when suddenly he is standing on a ship (that seems to be of Imperial manufacture) talking to a cruel, pale figure that he recognises from a previous psychic conversation as Lorgar; Lorgar tells him that he best not fail him and that they need to locate the holo-record, the information it holds could allow them to build anew. 
“You had best not fail me Kantor” – Lorgar Khan, Word Bearers Chaos Space Marine legion
In a voice not his own Benetec responds telling Lorgar that he won’t fail; looking down at his body York sees that he is clad in deep blue power armour with burnished golden trim, behind him stand five similarly armoured figures, motionless like automatons with no glimmers of a soul lurking behind the blak abyss of their helmet visors.
The vision changes and now he is in a fighter craft, looking out of the window he sees the guncutter piloted by by Jurgen shoot his fighter, pausing briefly to murder the all to human pilot by punching a fist through his chest York/Kantor jumps out of the falling fighter, mouthing strange words of power he conjures a mystical force field that protects him from most of force of hitting the ground. As the ground rushes towards him, York snaps back into his own body at the moment of impact.
“Besch├╝tze mich vor meinen Feinden Tzeentch” – Sorceror Kantor Pilus of the Thousand Sons Legion
As York Benetec recovers his senses Admiral Black begins running up the crater with his power sword drawn; there is a sudden gout of blue/pink fire and the twisted body of Jurgen is thrown through the air over their heads and disappears down into the crater; Captain Pak grabs a piece of sheet metal to use as a temporary shield and begins following. A burnt circle of smouldering trees surrounding the armoured figure attests to the fires that the sorceror unleashed on Jurgen.
Admiral Black lurks around using the smoke of the burnt trees as cover, he sees the sorceror conjure a small flcikering flame in his palm and stare into it; he talks to someone, confirming his survival and asking for an extraction. Baldur ask Admiral Black to help save his people if anything happens to him, he produces the holo-record guarded by his people and gives it to Admiral Black before him and his men scream and charge, throwing their spears at the armoured figure now standing in a circle of charred trees. The spears ping off the armour of the chaos space marine who seems to regard them as little more than annoyance as York Benetec begins laying down covering fire.
Chanting the sorceror causes fire to rain down from the sky scorching Admiral Black, Benetec tries to use his psychic powers to shield himself but the fire penetrates it, burning him with warp tainted flames; he continues to lay down covering fire as Baldur’s men rush the sorceror, forcing him onto the ground, stabbing at him with primitive weapons. A gout of flame blasts Baldur off the sorceror, throwing his spasming body to the ground whilst the sorceror throws off the warriors and begins rising to his feet.
Admiral Black blasts away at the mighty figure with his plasma pistol, the weapon growing hot in his hands as he fires; Benetec senses the sorceror attempting to teleport himself and take Admiral Black with him, although unable to prevent the sorceror escaping York Benetec is able to use his psychic powers to stop the heretic taking Admiral Black with him. With a blinding flash of blue/pink light the sorceror vanishes.
Captain Pak examines York Baldur, the tribal chief is severely injured and unconscious with a huge hole scorched in his chest and his right arm ruined, Pak says that bionics might save the chief but that he needs the facilities onboard ship. York Benetec senses a warp disturbance as numerous vessels enter the system.
“I think the sorceror’s extraction has arrived.” – Navigator York Benetec
Admiral Black suddenly remembers Jurgen and runs back into the crater, finding the twisted, unconscious body of Jurgen lying in a stunted tree growing from the side of the crate; with the help of Captain Pak he gets Jurgen down but the pilot is unconscious. Benetec sends a psychic signal out into space requesting help and a few moments later the comm-link crackles, it’s Polaris, the Lunatic Pandor has entered the system and has picked up Admiral Black’s signal, they are coming to extract him.
Admiral Black tells them to send guncutters to pick them up in the village, directing Baldur’s men through gestures they take the two unconscious men back to town with Captain Pak doing his best to keep them stable; York Benetec tells Admiral Black that the chaos space marines are seeking the Drodd clan’s holo-record for some unholy purpose. Black suggests that Captain Pak take rulership of Clan Drodd whilst Baldur is incapacitated, Captain Pak says that he should be able to effect bionic replacements for Baldur’s damaged flesh once they get access to the facilities on one of their ships. Benetec suggests that instead they don’t tell the tribe that Baldur is injured, saying that he is taking the fight into the skies; Admiral Black agrees.
They meet with the priest Deacon Kiril, Kiril agrees to take their message to the Drodd tribe, but says that without word from Baldur they may not believe him. Coming under heavy fighter fire the Lunatic Pandora’s fighters are pursued by small enemy craft into the atmosphere, despite the enemy destroying one of their guncutters a couple of them are able to land. Captain Pak and the guncutter techs hook their Rhino APC up to the guncutter, they dive inside it and are buffetted around as the guncutter takes off, jinking to avoid enemy fire as they burst through the atmosphere and dock with the Lunatic Pandora (itself under heavy fire) from hostile clan ships in high orbit around the moon Strive.
Polaris greets them on the ship, he says that they warped into the system recently, having only repelled the boarders at great cost and only due to the murder servitors on board (although many were damaged or destroyed), they weren’t expecting to jump into a fire fight quite so soon and are ill-prepared. Benetec receives primitive astropathic communication, he suspects from Sjomann Amelie Klok, that shows her face, a golden eye and the sun of the Endeavour System, however he doesn’t know what it means; Polaris and Admiral Black move to the bridge of the Lunatic Pandora.
Sensors pick up two enemy clan-ships inbound, Admiral Black recommends moving between the planet and moon both in an attempt to shield themselves and to locate the Clan Drodd ships they believe to be concealed there; the med-techs are able to wake Baldur temporarily, long enough for him to order his ships to assist the Lunatic Pandora before he passes out again.
York Benetec goes to the navigator chamber where he finds Passacaglia Belisarius, looking extremely strained and worn out from continually broadcasting psychic static to make enemy ships unable to locate them; he requests that he be allowed to use the equipment in the chamber, greatful for a respite Belisarius staggers from the chair and allows York Benetec to take control. Benetec uses his psychic senses to perceive the surrounding areas and picks up on three incoming hostile clan ships.
Admiral Black orders fighters deployed and, although the small vessels are able to damage one of the enemy ships, they are quickly destroyed by the firepower of the larger ships, Polaris orders his ships to engage. As salvoes of macro-battery fire flash across the black voice one of their ships is destroyed, whilst the Lunatic Pandora and another of the clan-ships are damaged, with one escaping unharmed.
Captain Pak begins working on replacing the damaged lung of Baldur and his right arm with more efficient technological alternative; a comm-link sounds and they are relieved to hear that the Venerus has arrived, Lady Decusis-York Black is pleased to hear that Fortunus is well, but informs him that there are more enemy ships incoming. Admiral Black and York Benetec relocate to the Venerus (taking Baldur and Jurgen with them), Captain Pak heads aboard the Rod Hant ready to command his warriors in battle.
A fierce space battle erupts as three enemy clan-ships arrive, behind them floats a strange asteroid like ship with numerous silver towers rising from it, oink and blue fire crackles from the towers striking their vessels.
“It has been a pleasure serving with you York Benetec” – Admiral Fortunus Black, Rogue Trader
During the combat, the Lunatic Pandora is crippled and forced to withdraw, another Drodd clan-ship is destroyed along with the Solv Tann, whilst the Rod Hant is boarded although it continues fighting. Enraged by his ship’s inability to influence the fighting Admiral Black has the Venerus pour all of it’s firepower into the tower and the remaining enemy clan-ship destroying both in a conflaguration of plasma, although a small craft is detected fleeing the tower ship.
Benetec informs them that more enemy ships are approaching from the centre of the system but that it will take them a day or two to reach their position, things look grim as the various Captain’s begin consider their options, aware that the battle fortress of Lorgar Khan speeds towards them like onrushing death.