With the second wave of enemy ships approaching Lord Admiral Black looked around at the ragged remnant of his fleet and took stock of the force that he has to take on the encroaching heretics, his flagship, the Venerus, was largely untouched (aside from some minor cosmetic damage), the Lunatic Pandorawas functional but had sustained heavy damaged and the Rod Hant was currently fighting off boarders from the first wave of the enemy, and they had only a couple of days before the mainstay of Lorgar Khan’s fleet arrived.
Over the course of the first day Admiral Black helped Captain Pak repel the boarders on the Rod Hant and eventually they succeeding in killing the last one, although a lengthy check for sabotage and explosives did means that they did not have time to fully repair the extensive damage that the Rod Hant had sustained in the previous combat. Realising that, in their present shape, they could not hope to challenge the mighty Battle Barge of the traitor AstartedLorgar Khan they concocted a desperate plan whereby they would use the ancient teleportarium aboard the Venerus to teleport a fire-linked collection of krak missiles and other explosives into the engine room of the enemy vessel.
The players were offered the choice of thoroughly ensuring that the Rod Hant was free of sabotage, but in return not having time to repair it (and taking a -2 penalty in the fight) or repairing it but potentially having some saboteurs or explosives on board (that may have been used for compels later); knowing that the fight was going to be a close one they chose the former option.
As they readied themselves for combat on the second day, Admiral Black sat on the bridge watching the approaching fleet, his wife at his side and placed his head in his hands; suddenly he was no longer on the bridge of the Venerus but was standing in the royal chambers on his homeworld of Telec Prime, groups of panicked medical technicians were running down a corridor towards a room that he recognised as belong to his father Macharius Black, almost without thinking the Admiral followed them. In the room Macharius, looking sickly, his eyes yellowed and his face (which bore a striking resemblance to that of the Admiral) pale, he was railing against the med-techs who appeared to be informing him that his treatments were no longer proving effective; shouting that there was none to take his place leading the family if he died, Macharius ordered them to send for his sons, there must be other technology out there that could preserve his life.
A voice called out to Admiral Black and he jerked awake in the command chair, his wife Lady Dominique Decusis-Black was shaking his arm and looking at him in a concerned manner, but he waved away her concerns saying that he was fine. Captain Pak had finished adapting one of the damaged murder servitors from the Lunatic Pandora and had wired it into the trigger mechanism of the bomb that they had constructed, as the first enemy ships entered range and began to open fire with macro-batteries Pak began to have the teleportarium chamber prepped for dispatch; Navigator York Benetec had been psychically scanning the area and relayed the coordinates for the likely location of the engine room about the enemy battle barge.
As his mind probed the area of space around them, Benetec felt another presence and, sensing that it was not hostile, allowed it to make contact with him; Benetec found himself on a prosperous world of fluted silver towers and happy people, the hazy psychic projection of the chaos sorceror Kantor Pilusfloating next to him. Pilus showed Benetec how his homeworld had been devastated by the Astartes after their leader had attempted to use forbidden sorcery to warn the Emperor of treachery from within, “although we were right, this was our reward” mocked the sorceror with a touch of sadness in his voice. Pilus attempted to persuade Benetec that if they just handing the ancient recording device to Lorgar that much bloodshed could be avoided, Benetec refused and broke off the psychic connection.
The space around Strive filled with escape pods and short range craft as the survivors of ruined ships on both sides sort to make their way planet side; the remaining enemy clan ship attempted to flee, laying mines to cover it’s tracks but it was destroyed by the Venerus, York Benetec was able to use his psychic powers to direct the ships mine defence lasers to target and take out the remaining mines. Meanwhile the Rod Hant had picked up a signal coming from an escaped enemy shuttle that was recognisably Adpetus Mechanicus in origin, moving to intercept, Captain Pak discovered onboard the rogue tech Vorl whom they had previously (on the insistence of the Vitanteur Syndicate) ferried to Footfall from Hiveworld Decusis; Vorl claimed to have been captured on an enemy raid and to have pretended to defect, in his gratitude at having been rescued he revealed Lorgar intended to use the ancient recording device to locate something in the system that would allow some sort of “rebirth.”
Relaying this information to Admiral Black, Captain Pak headed down to planet in a landing craft and began broadcasting a signal to draw any survivors from the Lunatic Pandora to them, as they began to arrive in dribs and drabs he was happy to see that Captain Polaris had survived (apparently after a crew member had knocked him out and put him in an escape pod); however the surface of the planet was rapidly coming a war zone as the survivors from both sides began to battle through the streets.
- Abundance of natural resources
- Theocratic government
- Wise sages
Since most of my other FATE stuff is handled via Google, you can now find my FATE Rogue Trader hack at the following Google Drive address:
The old link will still work until I get round to re-organising my Dropbox account at which point it will no longer function.
Added some additional stuff to the my Warhammer 40K FATE hack and have set up bookmarks to aid navigation from the contents page…
Well it’s taken a fair few hours but i’ve got my FATE Warhammer 40,000 Hack to a completed state where i’m pretty much happy with it; there are a few bits and pieces that could be fiddled with and I expect that i’ll make minor tweaks and changes to it, but it’s pretty much done.
Hope it’s useful to people who want to run 40K games using the FATE rules system 🙂
At the moment in-between re-organising my notes for my FATE powered Rogue Trader campaign i’ve also, on and off, been working on assembling the collection of rules and hacks that I use into something vaguely resembling an organised document so that I can have all of the information in one place and make it available to other people.
Currently the hack focuses on the most pressing issues in my own game:
- Purchasing items.
- Space combat.
- Travel through the warp.
As stated in my previous posts, I made a recording of my previous session; just to clarify for anyone who may be concerned
- NO video recording of the players was made
- Once the recording had been made the audio file was stripped out and the video (which mostly showed me since the laptop was facing me during the session) was deleted
- The recording WILL NOT be used in any way beyond assessing ways to improve the session and enhancing my note taking ability.
- Any recordings made WILL NOT appear on this blog or any other set up by myself.
- The ONLY session reports that will appear in this blog or on any other I set up will be written reports that do NOT feature the names of the players.
- OOC chatter: An awful lot of OOC chatter went on during the session (I myself was as guilty of this), I intend to re-organise the playing space and have a couple of breaks so that we can confine OOC chatter to these breaks and keep more IC during the sessions.
- Rewarding good RP/selling other characters: The sound file makes it easier for me to pinpoint areas of exceptional RP that deserve reward.
- More detail required: It has become obvious that I need to put more detail into the areas and NPCs to give them more verisimilitude, it is my intent to begin this as soon as possible.