Favourite Quotes from the GEF 2015

There was a lot of cool and funny (sometimes both) stuff said at the GEF, i’m going to note some of them – there’s probably far more than I can remember (i’ll try not to lose my notepad in the first five minutes of the event next time) but here are the ones I can:

 

“Do you want some of this Rimmel 60 second red nail polish, I don’t know how good it is?”
“Same make as my black nail polish, pretty good.”

– Azzan and Larego during the morning fey glamour preparations

 

“Salami-when-you-wake-up”

– Redcaps even have to get a mention of food into a traditional Jackals greeting

 

“How have you been dealing with the effect on your glamour?”
“It’s very annoying there is less blood on my face than normal and none of it is coming from my hat.”

– Even redcaps were affected by Dolorous’ manipulation of Haven’s link to Arcadia

 

“Unless I can eat those women i’m not interested.”
“Do you want to re-phrase that?”
“No.”

– redcap response to a highly suspect party of suggestive young women arriving at our faction gate

 

“I think I better go and investigate those women at the gate.”
“Someone’s getting robbed then.”

– another response to the party of suspect women/muggers

 

“We’re 3 gold up – we’re in profit.”
“Dude, someone got executed.”

– discussing an evening altercation

 

“Dredd is an excellent bard, i’ve seen him sing songs that made a dwarf weep.”

– a true statement

 

“I’m sorry Lord Oberron, Edreja was speaking to me.”
“Tell Edreja to go away.”

– Lord Oberron, High King of the Unseelie discusses communication with one of his kin

 

“Do you have much experience in the Everwood?”
“It’s where I live.”

– discussing a trip to the Everwood in order to speak with Lord Cleaver

 

“We need claw beasts.”
* several people raise hands *
“Okay, you’re demonic high mages.”
* puzzled looks and waving of claws *
“They’re natural claws, you can cast in them.”
* several smiles and high-fives *

– monster statting

 

“There someone behind us… one’s got behind us!”
* whack whack whack whack *

– Ash, born to be a claw-beast

 

“I’m only here as a slow moving distraction for Ash.”

– Me, decidely not born to be a claw-beast but enjoying it none the less

 

“You are the most beautiful and unique creatures of this world, you are all perfect in your difference, you are dreams, you are what the other races of this world ache and long to be. I hate you all, and I love you all.”

– High King of the Unseelie, Lord Oberron addresses his subjects

 

“What was the name of the person you’re looking for?”
“I don’t mean to sound rascist but all you non-fey sort of look alike to me.”

– Redcap communication challenges

 

“Some things are better written down than said aloud”

– Inky bringing Larego up to speed on what he has discovered about Redcap history.

 

“Yes, Lord Cleaver is most… impressive.”

– Maximillian, envoy from the Unicorn Fey Courts of the Everwood

 

“It’s clear that we are not what we once were.”
“Things change.”
“Like any hunter we have adapted to be more effective in a changing environment, we have changed and have taken on the ways of others to more effectively camouflage ourselves so that we might move among our prey unseen and hunt where we will. That is what I believe.”

– Larego and other redcaps discuss redcaps past & present

 

“I know that i’m unseelie but you’d better believe i’m swearing my fealty to that big bald b*stard over there”

– Swearing fealty to the newly chosen fey princes

Great Edrejan Fayre 2015: Highs & Lows

It’s traditional after doing a LARP event to post highs and low points of the event, normally these are posted on Facebook but I thought ‘hey, since i’ve got this new kiss-ass website why not put them on there instead?’

I couldn’t come up with any good reason why not so here we go; as always i’ll start with the lows so that I can end on a high note.

Lows

  • Despite feeling more awake and energetic due to the controlled lowering of my epilepsy medications a combination of the hot weather and tiredness still left me flagging by the end of the day.
  • There never seems to be enough time to get around to doing everything that you want to do.
  • There was a lot of waiting around in the monster room whenever we went down to monster.
  • Watching someone spit their dummy because they shouted out a weapons call and the monster (surrounded by about five people hitting him with weapons) obviously didn’t hear them; by the time I tapped the monster on the should and said ‘You’ve been halted’ the person had stormed off.
  • At one point trying to get back to our faction camp and failing five times because each time I got called away by something, thankfully Alex bought me a sandwich so I actually managed to eat something.

Highs

  • Escaping with Excalibur as a demon high mage.
  • The pig men outside the Tesseract and watching as a combination of redcaps and beastkin leapt on them screaming about bacon – go Team NomNom 🙂
  • Really enjoying the Unicorns as a faction, great friendly bunch.
  • Enjoying being a diplomat, a different game and very interesting.
  • Being told more about redcap history.
  • Lord Oberron’s arrival and the scene surrounding the swearing in of the two new fey princes.
  • Lots of entertaining and different monster roles.
  • The refs making good use of limited monsters in the final fight and trusting the monster crew not to take the p*ss with the abilities we were given.

Overall i’m very much looking forward to the next event, planning on stocking up on coffee/energy drinks in an attempt to keep me going throughout.

Post LARP post

Well i’m sure you’ll have noticed that all’s been quiet on the Red Dice blogging front for the past few days; that’s because i’ve been indulging in the other aspect of the roleplaying hobby that I enjoy, namely LARP. For those of you who may not be aware of LARP (or LRP as it’s sometime’s called), it stands for Live Action Role-Play and is basically a group of people who act out or physical represent the action of a roleplay game (to some degree or other depending on the system). Now I first remember hearing about LARP when I was reading the second edition Vampire the Masquerade rulebook; it talked about the possibility of acting out some more conversational scenes but didn’t really include any rules or much in the way of suggestions how to do that so I didn’t really think much of it.

The next exposure I had to LARP was when I was mooching around my FLGS Spirit Games and heard someone discussing a Minds Eye Theatre Vampire game that was going at the nearby station hotel; being really into the Masquerade at the time I went along and for the duration of that game I enjoyed playing various vampires, first in a Sabbat game run by a good friend of mine and then later in other various games. Mind’s Eye Theatre is a game where you act out what your character is doing but whenever combat or anything occurs there is a system (normally based on rock-paper-scissors) that takes over; this is a bit of a compromise and puts MET halfway between tabletop and LARP to my mind, the advantage being you can run it in much smaller surroundings and more cheaply without having to worry about insurance or anything (since it’s none contact) but on the other side games (especially combat heavy games) can get really bogged down and it can take ages to resolve a large combat.

That’s not to say that MET cannot be enjoyable, I still play in a Werewolf: the Apocalypse game that I very much enjoy and have run a Hunter: the Reckoning game in the past where I tried to bridge the gap between contact LARP and MET, I don’t think the experiment was without it’s flaws but the people who played in the game seemed to enjoy it.

I play in a couple of contact LARP systems, the Outcast system (which I help crew and very much enjoy) and the Lorien Trust system (where I play a type of fey known as a redcap); these systems actually have a contact based combat system where foam latex weapons with solid cores are used. The Lorien Trust runs four main events in the UK, two in May and two in August, i’ve just got back from the second May event, known as the Great Edrejan Fayre (previously the Heartland Games); the premise for the event is basically a fantasy world version of the olympics where the various nations of the fictional world gather together and compete in different games. I’m not really into the games themselves TBH personally, although I certainly don’t begrudge the people who enjoy them, so the GEF is normally a fairly quiet event for me, sort of a “rest event.”

This event got off to a fairly slow start but on the second day everything to get much busier; I few of the highlights for me were:

  • Oberron king of the Fey visiting the mortal plane.
  • Getting to do some more diplomacy (my character being a diplomat for our faction).
  • Swearing fealty to Arcadia and the two newly elected fey princes (one seelie, one unseelie).
  • Accompanying a group back to my IC home the Everwood to locate a mute fey’s missing memories.
  • Having another player redcap fill me in on what he has found out about our races history and being able to potentially help out with that.

This brings me to one of the fundamental conflicts I have when it comes to contact LARP systems, by nature i’m not a particularly physically active person and to a great extent contact LARPs rely on your OOC abilities (for example: i’m not a fast runner so i’m never going to play some incredibly athletic character); given that I don’t have enough money to do LARP and other holidays, live-action events double as my holidays so I at least want to relax a little bit. I do normally come away from events feeling like I enjoyed it but that I could have done more during the event if only i’d been a bit more awake or more motivated.

That said, i’m working on motivating myself more and had an excellent time at the GEF, i’m part of a group of beastkin, urucks and fey called Squad D, and I always enjoy hanging around with my friends, also really enjoying my redcap character; hoping to start delving a bit more into the racial background of the fey as time goes forward.

I also tend to die a lot at LARPs and so i’ve always got half an eye to my next character, currently I have two in the pipeline, a dwarf and a dark-elf but i’m hoping to survive for a while as my current character since i’m really enjoying that at the moment.

Perhaps I just need to take more energy drinks to LARP? 😉

[LARP] Redcap Poetry

For those who may not be aware, as well as tabletop roleplaying I also LARP in both the Lorien Trust and Outcast systems over here in the UK, crewing Outcast and playing (also dying frequently) in the LT; my current character is a redcap, a sort of murderous, bloodthirsty fey, however i’m trying to play the character as outwardly polite, more Hannibal Lecter than Jason.
For a bit of a chuckle recently I decide to try and write some poetry in the style of my character and below is what i came up with:

Outcast 9 – The Cleansing (LRP event)

As a bit of a break from the normal tabletop fare that makes up the majority of this blog I thought that i’d take this post to talk about the recent LRP (Live-action Role Play) event that I attended “Outcast 9 – The Cleansing“; for anyone not aware LRP, or LARP as it is sometimes written, is a style of gaming where, instead of gathering round a tabletop to RP out the various bits of your game, you actually costume yourself and represent that character physically (normally using foam latex weapons sculpted in a realistic fashion that have solid cores but are cushioned enough to prevent injury). I’ve been LARPing since about 2005 on and off (depending on finances, since it’s not a particularly cheap hobby) and mainly attend the Lorien Trust events (a blog of my IC “diary” entries for my last two characters can be found here http://squad-d-lt.blogspot.co.uk/); however a friend of mine started getting on to me about another system called Outcast, which was a smaller system run by Nic Doran and a lot of other people that I knew from the Lorien Trust.
Being quite limited budget-wise I ummed and ahhhed about it for a long time, about whether or not I could justify spending money on more kit and paying for more LRP events; however I was eventually lured into participating both by the enthusiasm that everyone I spoke to who had attending an Outcast event displayed, and how well they treat their crew. Again, to those not familiar with LRP, since the players are physically representing their characters, you also need people to represent the foes and monsters they will face; this ‘monstering’ or ‘crewing’ is normally free or low-cost at most smaller events as a thank you for giving up your time to basically get pummeled on your weekend (in the nicest possible way). Outcast really do seem to look after their crew, operating where you accrue a discount toward the next event you play based on the amount of events you have monstered, with three monster events getting you an event playing completely free; monsters are also catered for and provided with bunks when available (depending on what site is being used).
I attended Outcast event 8 with a few friends monstering and had a great time; being my first experience of a smaller more story-driven system I was initially very surprised by how willing the ref team was to run with story ideas or elaborate on stuff that had been done by the players as a reward for good roleplaying.
Example: At Outcast 8 myself and my friend Pigeon were asked if we would mind playing corpses for a scene, we were the bodies of two deceased knights from the Sol Victus (one of the groups within the game) who had been slain by demons whilst trying to protect the recovered pieces of a puzzle key; after the initial checking of our bodies, etc I was quite surprised when one of the players went to the lengths of laying out our bodies in a repose fashion and saying a prayer over us, even putting one of his weapons with us as a mark of respect. This would have been cool enough, but the refs, as a reward for the players RP and to return his weapon, had the order raise us as Risen (one of the playable races in the game, effectively deceased people given a second (and final chance at life)) who then went to thank the player for his efforts on our behalf. Upon our return to the monster room myself and Pigeon were both told that if we wanted to keep these monster roles then we could do so, needless to say we jumped at the opportunity to play these characters with a bit of background already established.
This was reflected again in Event 9 when I was asked to play a manikin, effectively a golem-like automata created by the Sil, a race of snakemen, to follow their orders and act as combat fodder (basically rock hard combat beasts but with no real motivation beyond following orders was the impression I got of them following my brief). The Sil in Event 9 were being lead/controlled by a number of evil demons who had us out looking for some magical herbs that the players needed to cleanse the land of demonic taint; obviously if we got them first then it was bad times for the players. When the monster group split up, I was ordered to guard the entrance to the glade and do what the snakemen I was with said, the players entered the glade and took the snakemen captive before I could do anything and so I reverted to the original order of guarding the glade.
This lead to an entertaining 15-30 minutes of the players trying to puzzle out what my monster was doing as I remained stationary, pivoting on the spot to face the last person who had moved and only striking if someone came within reach of my polearm; being unable/unwilling to talk (I wasn’t really sure on this on an out of character perspective so I stayed quiet, assuming that I could always have been an early/defective model of manikin) the players couldn’t get anything out of me via conversation. Eventually someone theorised that since the Sil created me I might be programmed to follow their orders and that, since I obviously had no magic, presumably I recognised them by sight; fetching a player snakeman (from a different tribe) the players discovered, after a few minutes, that I would follow orders from the snakeman (although they were a little wary since that meant presumably I would also follow orders from any other snakeman, including the demon tainted Sil).
I spent a good hour or so stationed as an expressionless manikin at the player camp as they tried all manner of mysticism on me, eventually culminating in one of the fey linking his soul to me via a magical ritual, giving him the sole ability to command me; having been well looked after by the players (given drinks and a chair, which was greatly appreciated) I was eventually sent to guard the boats on distance shores, giving me an excuse to return to the monster room and continue helping crew the event. It was a great encounter, good to see the refs run with it, and being asked to bring the kit with me to future events was also rewarding, not sure whether this a potentially secondary character for me if my Solarian dies (again) or just a recurring monster role, i’d be happy with either.

Photograph courtesy of Harland Quarmby.
Outcast is also very much a family system that caters very well for children, those below a certain age are linked to a realm of innocence, dreams and nightmares that contains reflections of things in the real world; this includes monsters, although only those connected to the realm of innocence can repel them. Basically this is a good justification for having monsters (denoted by a blue sash) that can only be affected by children (although the monsters can (mostly) still affect adults), clearly denoting encounters for the younger members of the system whilst also giving the kids a chance to feel like heroes when the adults call on them to help them against the monsters. Obviously there are various levels of appreciation for the rules amongst the very young members of the game, but I was quite surprised by how many of the children fought very safely and, if told how they needed to respond to a certain call or rule, were generally very good at following the instructions.
The rules system in general is very easy to grasp, certainly if you have played Lorien Trust or any other fest based system, I can speak too much for the magic system since I haven’t got into that, although I know there are several distinct types of magic that all work in different ways; all XP and spending is handled online via the game website:
Currently (as of time of writing) the website is unavailable because they take it down and bring a copy with them to each game so that it can be updated, it should be up again soon.
Overall I thoroughly enjoyed Outcast, event 9 was only my second attempt at wearing any metal armour (my first abortive attempt at Lorien Trust lead to a lot of back pain and swearing), having been kindly donated some shoulder pauldrons and bracers by friends, and I seemed to cope with it a lot better this time, although I will be looking for some more padded clothing to go under it in future (especially since i’m planning on buying a chainmail shirt to go with it). The system is great fun, very story driven and with a friendly player base – i’m booked up to monster event 10, the last event this year and then will do my free play event next year; i’m currently planning to continue the method of monstering three events, playing one, monstering three, playing one since you still accumulate XP for your character whilst monstering and also it helps the system and everyone’s enjoyment by ensuring that they have enough crew.
I highly recommend the system for anyone who wants to try LRP in a (very) reasonably priced, story driven environment with a very friendly player base.