Engage Smug Mode

Or “why are so many people unwilling to play anything but D&D”?

 

I’ve just been reading a post on one of the online Facebook roleplaying groups that I’m a part of, where someone asked what seems like a fairly simple question: “What are the reasons that so many people are unwilling to play anything but D&D?”

Now, I’m not the worlds biggest fan of D&D–although I’ve played all but the earliest editions and have been looking with interest at some OSR stuff recently–but even as I was preparing a reply along the lines of “well there could be numerous reasons, visibility of the game line, it’s what their friends play, etc etc” a number of responses popped up that gave me serious pause for thought. I’m not saying that all of the responses were in this vein, but there were certainly a number of posts that suggested people who stuck with D&D were afraid to play other stuff, or were too self-conscious or were subterranean Morlocks crouching in basements fearing to step into the warming light of the cool new systems in town. Okay, I’m exaggerating on that last one, but you get the idea?

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Random things you might see in a strange port

Our random things articles are designed to give quick hits of inspiration for time-pressed GMs who want to inject some additional details into their game, when you’re stuck for a detail roll 1D20 on the table below for an idea. Although these articles are mostly fantasy-based in nature we’ve strived to keep them generic enough that they can be used with most games.

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Frost-covered Trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we’re looking at trinkets again. Trinkets were one of my favourite things about character generation in D&D 5th Edition; essentially each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot. Although this article was inspired by D&D 5E the same mechanic can be used in pretty much any game including OSR titles.

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3Brothers Recap Video: Episodes 1-4

It can be difficult sometimes with actual plays, even if you’re really interested in them to find the time to listen to a bunch of 3/4 hour long videos, and with a long running campaign once you fall behind it can be difficult to catch up.

To try and make it a bit easier for people who might be interested in my 3Brothers D&D 5E campaign I’ve created a short 20 minute video that summarises the first four sessions of our game.

3Brothers Campaign Intro Trailer

It may seem a little odd to do a teaser video for the campaign, after all we’re 3 sessions in to our 5E D&D Campaign with the fourth session taking place tomorrow, however I had some free time and wanted to make a short video hinting at some of the campaign worlds history, the battle to throw off the shacles of Gith oppression occurred 100 years before the start of our campaign.

The Obisidian Portal site for the campaign can be found here: https://threebrothersdd5ecampaign.obsidianportal.com/

Random Things: Gothic horror trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at trinkets. Trinkets were one of my favourite things about character generation in D&D 5th Edition, each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot.

These items can of course be used in other RPGs.

To honour the recent of the Curse of Strahd by Wizards of the Coast this article provides 100 gothic/horror themed trinkets that can be substituted for those in the 5E PHB. Continue reading

3Brothers: The Kingdom of Al Mamlakah

My FLGS Spirit Games runs a yearly convention at our local town hall called Beer & Pretzels, it’s quite informal with plenty of board games and the like to be borrowed from the games library that can be played over the day, it has a cool relaxed atmosphere, both myself and my wife Hannah have been going for a number of years.

This year, since I’ve been enjoying my 3Brothers D&D 5E campaign that I’m running online so much, I decided to run a one-shot set in a different area of the campaign world, getting the players to help further define a different area of the world. I’ve put out a call to people that I know and will hopefully have my wife, a long-time friend of ours and a couple of my regular 3Brothers players coming down for the weekend and joining in with this one-shot.

After canvassing their opinion we’ve landed on the idea of a desert kingdom ruled by a dynasty of elemental-blooded Pharoahs, drawing inspiration heavily from Ancient Egypt; below is a map of where this kingdom (that I have called Al Mamlakah) fits into my world map of Talamh.

screenshot

I’m planning to get the players to help me define this desert kingdom more when they get down here but I’ve drafted out a rough framework and some character generation options (drawing on the Elemental Evil Players Handbook and some other resources I found on the internet) in a handout:

https://drive.google.com/file/d/0ByVpAo4rxDGuUjl5RThPemR2NWc/view?usp=sharing

I hope to post a written report of the session after it has taken place, I’ll also add the report as an adventure log to my obsidian portal site.

3Brothers D&D 5E Campaign Episode 3: The Fall of Kortis?

In the third session of our 3Brothers D&D 5E campaign our heroes attempt to trap and banish the demon Kortis with the aid of a new ally, learning as they do more about the mystical heritage of Battlebridge.

Random Things: Alternate Trinkets for D&D 5E

These random things articles are designed as quick idea generators for time-pressed GMs who want to inject some additional details into their game, in this article we look at trinkets. Trinkets were one of my favourite things about character generation in D&D 5th Edition, each character starts with at least one, a small item or curiosity that has some odd property or something strange about it, it’s not a powerful magic item, just something interesting that could spur conversation and plot. Continue reading

All About Aspects: D&D Alignments as an Aspect

D&D Alignments as Aspects

Someone on Google+ I think (I’m sorry I can’t remember who or find the original post) suggested in response to one of my previous All About Aspects articles that the concept of D&D alignments could be used for aspects.

Whether you love or hate them alignments have been part of the world’s most popular RPG since the year dot.

We’ve explained the basic formatting for our high concept aspects in one of our previous post, in this post I provide a single descriptions table (that can be used instead of the ones in previous articles) to add an alignment descriptor.

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