Dresden Files Accelerated – The Motor City Files

I recently had the good fortune to be invited to play in a short mini-campaign of Dresden Files Accelerated ran by John Drury of Roll For Your Fate; in case you’re not aware, Dresden Files Accelerated Edition (referred to henceforth as DFAE in this article) is the second game in Jim Butchers Dresdenverse– you can find more info on that here–the first used an early iteration of the Fate Core system and was great fun but was a little clunky in places IMO. DFAE uses the streamlined Accelerated build of the system and has obviously benefited greatly from lessons learned since the original was released.

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The Rebel Strike Trilogy

We’ve recently wrapped up the Rebel Strike Trilogy, a linked series of three sessions using the FFG Age of Rebellion Star Wars rules set in my Adventures on the Outer Rim version of the Star Wars universe, I’m going to gather all of the material about it in this post.

Cast

  • Kaid-Sen: A dour sharpshooter working for the Rebellion.
  • Inigo Stazzi: A happy go lucky hothead who somehow manages to get the job done.
  • T7-01: A sharp-witted astromech with a talent for penetrating enemy computer systems.

Episode I

The Rebellion has rescued a Quarren known as Sekas Proko from Tattooine, the Quarren has access to experimental stealth technology but will only turn it over if the rebels free his ally Berek Nur from the clutches of the Empire. Kaid, Inigo and T7 board the prison ship Leviathan and attempt to free him.

Intro crawl: https://www.youtube.com/watch?v=bQs1woDHuEM
Commander Sheb Gergran’s briefing: https://www.youtube.com/watch?v=N6lu8yUr-I8

Episode II

With the stealth-tech in the hands of the Rebellion it is fitted to the cruiser Constantine and sent out for a test, however, when activated the ship vanishes, it re-appears later in the Draconis sector inside the Imperial blockade around the frozen moon of Ga-Ri V. The fleet intends to distract the Imperials whilst Kaid, T7 and Inigo sneak aboard to investigate.

Intro crawl: https://www.youtube.com/watch?v=6mOwD9MoM5k

After the Strike: https://www.youtube.com/watch?v=rZuu2cYiddk

Episode III

With Inigo away on an important mission, Kaid calls in a favour from a Sullustan contact of his and manages to arrange for some much needed R&R for himself and T7 on the peaceful ocean world of Spira. However an old enemy pursues them there, learning of this Tyber Zann, wishing to clear his debt sends the bounty hunter Remo Williams to aid them.

Intro Crawl: https://www.youtube.com/watch?v=pGle8l9DoX4

I had a great time running this trilogy and was lucky enough to have four excellent players involved in it, there were the usual scheduling problems and such like that tend to plague this sort of game but we stuck with and created a fun story that I certainly enjoyed GM-ing and the players seemed to enjoy getting involved in 🙂

 

3Brothers – Survivors Log

At the UK Games Expo 2016 I ran a one-shot game using the Dungeon World system, I set the game in a far corner of my home campaign world of Talamh, which is also the setting for the 3Brothers campaign. It’s my aim to use different games to build and fill in the details of the setting.

The video below is a brief description of the events that occurred written from the POV of one of the survivors.

Fiasco : It Came from the Snow

Second session of Fiasco from Bully Pulpit Games, we’d got more of a handle on the rules by this point and the game took much less time to resolve than our previous session:

Fiasco : The Ballad of the Claytons

I’ve recently acquired a copy of the very enjoyable Fiasco RPG from Bully Pulpit Games, unlike most traditional RPGs it doesn’t require a single gamesmaster and is more akin to a group storytelling game where you all create the elements of the story and then the scenes that take place in it. I recorded the audio from our first session and uploaded it to Youtube.

Warning: Strong language used throughout.

3Brothers D&D 5E Campaign Episode 7: Deeper and Down

Making it back to Battlebridge, Avaestar, Watoomb and their new colleague Xan are re-united with Drax and investigate the odd case of a man who appears to have been poisoned by a giant snake; Xan and Drax believe it may be connected to the man who attempted to break into Drax’ room at the Common Sword tavern.

3Brothers D&D 5E Campaign Episode 6: The Giant’s Maw

In episode 6 of our Three Brothers D&D 5E Campaign, following the chaos at the Laskaris Estate, Ordious has fled, wanted for murder; Avaestar and Watoomb lose direction on their way back to Battlebridge and become drawn into the efforts of a young drow named Xan, attempting to save the village of Mosaé from savage ogres.

3Brothers D&D 5E Campaign Episode 5: Paper Faces on Parade

In Episode 5 of our Three Brother D&D 5E campaign, three of our heroes travel to the noble estate of House Laskaris where a lavish masked ball is being held.

3Brothers Recap Video: Episodes 1-4

It can be difficult sometimes with actual plays, even if you’re really interested in them to find the time to listen to a bunch of 3/4 hour long videos, and with a long running campaign once you fall behind it can be difficult to catch up.

To try and make it a bit easier for people who might be interested in my 3Brothers D&D 5E campaign I’ve created a short 20 minute video that summarises the first four sessions of our game.

The Mercy of Ming: Fate Accelerated Game

Despite all my worries about starting a new job on Monday I’m very much looking forward to running a Flash Gordon themed Fate Accelerated game on Saturday evening, the inspiration for this came from the fate that Fate (in particular IMO Accelerated) is really great for one-shots, quick pick-up games that you want to run.

It’s been a little while since I’ve run any Fate, mostly I’ve been running FFG Star Wars and D&D 5th Edition ATM and I wanted to get back to running a bit more Fate, I don’t really have time to pick up another campaign at the moment (since I’m playing in three campaign games and running one) but I’d love to get a few cheeky one-shots in here and there. Having recently watched the 1980’s film of Flash with the excellent Queen soundtrack I loved the lurid and cheesey science-fantasy vibe it gave off and thought that it would be brilliant for a Fate game. Since then I’ve done some reading up on the subject at http://flashgordon.wikia.com/wiki/Flash_Gordon_Wiki but the game is going to be drawing a lot of it’s inspiration from the 80’s film.

Emperor Barin has vanished and distraught his wife Aura has retreated from public life; a new threat has risen to attack the systems of Mongo, General Vultan has engaged them on the eastern front but is vastly outgunned.

Flash Gordon and Hans Zarkov have returned to earth and are currently unreachable, panic grips the population of the settled systems as rumours surface of Emperor Ming’s resurrection.

It is down to a group of previously unknown heroes, piloting an ancient salvaged vessel to penetrate to the heart of Ming’s abandoned stronghold and learn the truth of his resurrection.

Character generation uses a slightly modified form of the Fate Accelerated system: https://docs.google.com/document/d/1QMbcFAoIneFUqBnLHBVLA0tdqsd2QqVUQNFFNe3DH6w/edit?usp=sharing

I gave the players a little more guidance than is standard for aspects, in addition to the High Concept and Trouble I also asked for:

  • Kingdom of Origin: This is where the character comes from, it is assumed that your character will be of the prevailing native species of the kingdom.
  • What did Ming do to you?: This aspect should briefly describe what ex-Emperor Ming did to you and why you are involved in this mission.
  • What cool power of piece of equipment do you have?: In addition to any abilities gained from your kingdom of origin (ie. you don’t have to take flight if you come from the City of the Hawkmen since it’s assumed you can do that anyway) name a cool piece of kit or an ability you have and roughly what benefits it gives you, the ability/equipment should also have a downside.

I hoped this would make it more easy for the players to quickly create their characters.

We ended up with some great characters from all of the players:

prince amra

Prince Amra, who was kidnapped by Ming as a bargaining tool to hold over his father King Jurgrid, unfortunately Ian won’t be able to make the game, but since he did such a great job of creating this character I may still have Prince Amra appear as an NPC at the start of the game.

Finkleberry Tosh III

Finkleberry Tosh III, a hammy stage-performer kidnapped from earth and forced to serve as Ming’s master of ceremonies, having been freed from the rebellion he has welcomed the opportunity to perform on a wider stage.

major briggs

Taken hostage to train Ming’s soldiers, Major Briggs saw his entire battalion slaughtered when he defied Ming and was then thrown in prison to rot, he was freed by Barin and Flash after they deposed Ming and has dedicated himself to ensuring the the tyrant cannot return in any form.

prince hoan

An outcast from the forest of Mongo due to his hairless, albino skin, Prince Hoan has been able to rise above the brutallity of the fierce ape-men people and has found a new family fighting to keep Mongo a free and just world.

shiera

A fierce a proud hawk-person warrior, Shiera carries the mace of General Vultan, bestowed on her as a sign of his favour, with her idol being occupied on the eastern front against the rumoured return of Ming’s forces, she seeks to emulate her idol and help restore peace to Mongo.

Anyone interesting in looking at the character sheets can find them here:

I’m very much looking forward to running a scien-fantasy game full of cheesey over-the-top action that doesn’t take itself too seriously, this is one of the things that I think the Fate RPG excels at, the simple rules allowing me to create the actual stat-side of the game extremelty quickly.

When the game runs the actual play video will be broadcast here: