Reflections on the UK Games Expo

It’s been a few weeks since I was at the UK Games Expo, a yearly gaming convention that takes over the Birmingham Hilton hotel and a signficant amount of the Birmingham NEC, I’ve been a few times and always look forward to seeing a lot of the UK people I game with online “in the flesh,” this was my first year actually GM-ing at the convention though.

I was asked by Lloyd Gyan–Modiphious game advocate, RP Hipster and general great guy–who I game with a fair amount, to help him and a few others run Games on Demand, essentially the idea being that people who haven’t prebooked into a game in advance can rock up, buy a quick ticket for a game from the desk and then stroll down the room where we are and jump into a game. This is a great idea because the pre-booked games sell out pretty fast, perhaps you weren’t sure if you could make it, or perhaps you came for something else but are interested in this roleplaying thing that people have been banging on about, well if that’s the case you can still get in a game on demand. Continue reading

RPG Bugbears – Dilemmas

In this RPG bugbears video I talk a little about a recent dilemma I’ve been musing on.

RPG Review: Predation by Monte Cook Games

Monte Cook Games were kind enough to send me a review PDF copy of the forthcoming Predation campaign setting for the Cypher system, written by Shanna Germain, it’s an excellent book that blends future-tech, survival in the ancient world and dinosaurs together into a coherent campaign. You can see my full review below:

Even the Corpse of a Never-realised Campaign can have value

To set the scene for this post, up until recently I was planning on running a White Star campaign called Star Hex, the idea was to do a sort-of Star Trek inspired campaign using White Star and the Five Year Mission supplement; we got as far as doing a session 0 and starting to generate characters when (unfortunately) changes in my circumstances meant that I wouldn’t be able to spend as much time running RPGs. Since I’m already running a Star Wars game the only real alternative for myself was to cancel the Star Hex game; this is unfortunate since I was looking forward to it, however, it looks as those–besides my Star Wars campaign–I’m only really going to have time to do one-shots in the future.

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Video Tutorial – Creating a Discord/Roll20 screen using Xsplit

In this video tutorial–requested by Caius Wallen–I show how you can use Xsplit to create a Discord/Roll20 screen for recording or streaming TT RPG sessions online. This tutorial assumes you have basic knowledge of Discord, Xsplit and Roll20.

In order you use this tutorial you will need a Discord account, a copy of Xsplit (the free one is fine) and a Roll20 account with a game already set up.

The URL for the Discord Streamkit is: https://streamkit.discordapp.com/overlay

End of a campaign

Well that’s it – my Dungeon World campaign that has been running on a weekly basis for the past few months has reached it’s end, our heroes confronted and defeated two of the great evils menacing the land, the necromancer Jaspar Sirsk and the gestalt intelligence the Thinker, incarnated in the body of a great Apocalypse Dragon. Continue reading

Star Hex Space Layout

I’ve been giving some more thought to my forthcoming Star Hex campaign while I was sat on the train this morning, and have decided a few things about the game in terms of the background and rules. Continue reading

Initial thoughts for Star Hex

We’re coming up to the finalé of our Dungeon World campaign this week, my plan afterwards is to have a couple of weeks off and then make a start on the next campaign. I’ve been very much enamoured of all things OSR (except THAC0) recently and used some elements of the good, old-fashioned hex crawl in my Dungeon World campaign, so it seemed only natural that I should continue down this path with my next campaign. I don’t want to jump straight into running another fantasy game so close on the heels of Dungeon World so I decided to turn to science-fiction (or science-fantasy depending on your definition), influenced by the fact I’m reading a lot of White Star at the moment.

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Matters of Fate – Creating Advantages for Beginners

This video was requested by Alice Vidrine via my Youtube channel, she asks how to encourage new players to Fate to make use of the Create Advantage action.

Check out this episode!

Engage Smug Mode

Or “why are so many people unwilling to play anything but D&D”?

 

I’ve just been reading a post on one of the online Facebook roleplaying groups that I’m a part of, where someone asked what seems like a fairly simple question: “What are the reasons that so many people are unwilling to play anything but D&D?”

Now, I’m not the worlds biggest fan of D&D–although I’ve played all but the earliest editions and have been looking with interest at some OSR stuff recently–but even as I was preparing a reply along the lines of “well there could be numerous reasons, visibility of the game line, it’s what their friends play, etc etc” a number of responses popped up that gave me serious pause for thought. I’m not saying that all of the responses were in this vein, but there were certainly a number of posts that suggested people who stuck with D&D were afraid to play other stuff, or were too self-conscious or were subterranean Morlocks crouching in basements fearing to step into the warming light of the cool new systems in town. Okay, I’m exaggerating on that last one, but you get the idea?

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